Long sessions hurt your results
Improve 38% late in sessionFrom the fourth game of a session onwards you win 38%, compared with 71% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
From the fourth game of a session onwards you win 38%, compared with 71% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
Your main role is only 50% of your games. Each role has different macro; playing one primary and one secondary role gets you a lot more repetitions of the same decisions.
You average 8.4 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.
Only 4.5 deaths per game with a 3.4 KDA — you rarely give the enemy free gold. Keep it up, and use that consistency to shot-call objectives.
You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.
Ziggs: 12 wins in 18 games (67%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.