Long sessions hurt your results
Improve 33% late in sessionFrom the fourth game of a session onwards you win 33%, compared with 65% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
From the fourth game of a session onwards you win 33%, compared with 65% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
You played 23 different champions in your last 29 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.
7 of your last 12 losses ended in a surrender. Comebacks are common at Gold: one Baron throw or a caught carry flips most games. Play them out.
Your main role is only 59% of your games. Each role has different macro; playing one primary and one secondary role gets you a lot more repetitions of the same decisions.
You average 9.4 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.
You deal 28% of your team's champion damage. Protect that: buy the defensive item when the enemy has an assassin, and let the tank engage first.
You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.