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S16 Master
69

Fourcats #KR1

KR Ladder rank: Master 420 LP Updated 1 month ago
Live game

Invest in vision

Improve 0.86 vision/min

Your vision score is 0.86 per minute; Master players average 1.20. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Narrow your champion pool

Improve 9 champions

You played 9 different champions in your last 26 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Dying at the wrong moments

Improve 12% of game dead

You spend 12% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Surrendering too often

Improve

8 of your last 12 losses ended in a surrender. Comebacks are common at Master: one Baron throw or a caught carry flips most games. Play them out.

Excellent farming

Strength 7.5 CS/min

You average 7.5 CS per minute as Jungle — well above the 6.6 typical for Master. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 3.1 solo kills

3.1 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Your best champion right now

Note 80% on Qiyana

Qiyana: 4 wins in 5 games (80%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.

Match history

12 W 8 L
Last 20 games
2 loss streak
10.6 / 6.1 / 6.7
2.84 KDA
  • Rengar
    55% (6 W 5 L)
    3.92 KDA
  • Qiyana
    80% (4 W 1 L)
    2.67 KDA
  • Talon
    0% (0 W 3 L)
    3.73 KDA