Long sessions hurt your results
Improve 21% late in sessionFrom the fourth game of a session onwards you win 21%, compared with 63% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
From the fourth game of a session onwards you win 21%, compared with 63% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
You spend 10% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.
9 of your last 17 losses ended in a surrender. Comebacks are common at Gold: one Baron throw or a caught carry flips most games. Play them out.
You average 8.2 CS per minute as Jungle — well above the 5.0 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.
1.32 vision score per minute — above the 0.80 of your rank. Your team sees the map because of you.
1.5 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.