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S16 Challenger
206

Eris #Greyt

KR Updated never
Live game

Long sessions hurt your results

Improve 21% late in session

From the fourth game of a session onwards you win 21%, compared with 63% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Dying at the wrong moments

Improve 10% of game dead

You spend 10% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Surrendering too often

Improve

9 of your last 17 losses ended in a surrender. Comebacks are common at Gold: one Baron throw or a caught carry flips most games. Play them out.

Excellent farming

Strength 8.2 CS/min

You average 8.2 CS per minute as Jungle — well above the 5.0 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

Strong vision control

Strength 1.32 vision/min

1.32 vision score per minute — above the 0.80 of your rank. Your team sees the map because of you.

Strong duelist

Strength 1.5 solo kills

1.5 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Match history

9 W 11 L
Last 20 games
1 loss streak
5.8 / 5.9 / 6.5
2.07 KDA
  • Rengar
    59% (36 W 25 L)
    2.80 KDA
  • Vi
    20% (1 W 4 L)
    0.96 KDA
  • Viego
    33% (1 W 2 L)
    1.93 KDA