Long sessions hurt your results
Improve 29% late in sessionFrom the fourth game of a session onwards you win 29%, compared with 52% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
From the fourth game of a session onwards you win 29%, compared with 52% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
You played 14 different champions in your last 30 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.
You spend 10% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.
8 of your last 16 losses ended in a surrender. Comebacks are common at Gold: one Baron throw or a caught carry flips most games. Play them out.
You average 9.0 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.
You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.
Yunara: 6 wins in 9 games (67%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.