Long sessions hurt your results
Improve 18% late in sessionFrom the fourth game of a session onwards you win 18%, compared with 68% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
From the fourth game of a session onwards you win 18%, compared with 68% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
You played 15 different champions in your last 30 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.
9 of your last 15 losses ended in a surrender. Comebacks are common at Gold: one Baron throw or a caught carry flips most games. Play them out.
Your main role is only 57% of your games. Each role has different macro; playing one primary and one secondary role gets you a lot more repetitions of the same decisions.
You average 9.1 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.
Only 3.7 deaths per game with a 3.2 KDA — you rarely give the enemy free gold. Keep it up, and use that consistency to shot-call objectives.
You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.
Tristana: 6 wins in 7 games (86%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.