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S16 Diamond
1211

arainQ8 #KWT

EUW Updated 0 seconds ago
Live game

Too many deaths

Improve 8.4 deaths

You die 8.4 times per game (Diamond average: 5.5). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Invest in vision

Improve 0.67 vision/min

Your vision score is 0.67 per minute; Diamond players average 1.10. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Long sessions hurt your results

Improve 29% late in session

From the fourth game of a session onwards you win 29%, compared with 60% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Narrow your champion pool

Improve 14 champions

You played 14 different champions in your last 17 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 2.1 solo kills

2.1 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Close games out early

Note

80% in games under 25 minutes but only 50% past 33. Your leads evaporate when games drag on: after a won fight, take a tower or Baron instead of chasing kills, and group as five before the enemy scales.

Match history

8 W 9 L
Last 17 games
3 loss streak
10.1 / 8.4 / 7.4
2.08 KDA
51% kill participation
  • Kai'Sa
    100% (2 W 0 L)
    3.38 KDA
  • Tristana
    100% (2 W 0 L)
    4.67 KDA
  • Syndra
    50% (1 W 1 L)
    2.00 KDA