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S16 Diamond
44

brln #3316

EUW Updated 1 month ago
Live game

Too many deaths

Improve 6.8 deaths

You die 6.8 times per game (Diamond average: 5.5). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Losses snowball into more losses

Improve 50% after a loss

After a loss you win only 50% of the next game, versus 73% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Invest in vision

Improve 0.77 vision/min

Your vision score is 0.77 per minute; Diamond players average 1.10. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Long sessions hurt your results

Improve 50% late in session

From the fourth game of a session onwards you win 50%, compared with 83% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Excellent farming

Strength 8.2 CS/min

You average 8.2 CS per minute as Jungle — well above the 6.2 typical for Diamond. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Objective-focused jungling

Strength 3.5 objectives

3.5 epic objectives per game — you control the map the way junglers should.

Your best champion right now

Note 69% on Rengar

Rengar: 9 wins in 13 games (69%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.

Match history

12 W 8 L
Last 20 games
4 win streak
10.5 / 6.8 / 5.3
2.34 KDA
  • Rengar
    69% (9 W 4 L)
    2.83 KDA
  • Qiyana
    40% (2 W 3 L)
    1.68 KDA
  • Sylas
    100% (1 W 0 L)
    2.10 KDA