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S16 Emerald
73

MountedKnight #RELL

EUW Updated 1 month ago
Live game

Too many deaths

Improve 7.0 deaths

You die 7.0 times per game (Emerald average: 5.8). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Long sessions hurt your results

Improve 0% late in session

From the fourth game of a session onwards you win 0%, compared with 55% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Narrow your champion pool

Improve 12 champions

You played 12 different champions in your last 16 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Dying at the wrong moments

Improve 10% of game dead

You spend 10% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Match history

7 W 12 L
Last 19 games
3 loss streak
3.6 / 7.3 / 10.8
1.99 KDA
  • Nautilus
    67% (2 W 1 L)
    2.05 KDA
  • Thresh
    100% (2 W 0 L)
    2.93 KDA
  • Lulu
    0% (0 W 2 L)
    1.00 KDA