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176

WORST BOTTOM EUW #DTOUR

EUW Updated never
Live game

Dying at the wrong moments

Improve 11% of game dead

You spend 11% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Control wards are missing

Improve 0.2 per game

You place 0.2 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.

A champion that costs you LP

Improve 27% win rate

Zeri: 3 wins in 11 games (27%). Move it to normals until it feels comfortable again.

Excellent farming

Strength 7.2 CS/min

You average 7.2 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Your best champion right now

Note 89% on Seraphine

Seraphine: 8 wins in 9 games (89%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.

Close games out early

Note

75% in games under 25 minutes but only 38% past 33. Your leads evaporate when games drag on: after a won fight, take a tower or Baron instead of chasing kills, and group as five before the enemy scales.

Match history

12 W 6 L
Last 18 games
1 loss streak
7.3 / 5.6 / 9.9
3.07 KDA
51% kill participation
  • Zeri
    43% (6 W 8 L)
    2.39 KDA
  • Seraphine
    89% (8 W 1 L)
    4.18 KDA
  • Syndra
    75% (3 W 1 L)
    2.58 KDA