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S16 Master
708

parried #666

EUNE Ladder rank: Master 422 LP Updated 2 days ago
Live game

Too many deaths

Improve 7.5 deaths

You die 7.5 times per game (Master average: 5.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Objectives over ganks

Improve 1.8 objectives

You take part in 1.8 epic objectives per game. As a jungler, time dragon and grubs, ward them 45 seconds early, and reset so you arrive with full health — objectives win more games than a kill in a side lane.

Be part of more fights

Improve 51% KP

You take part in 51% of your team's kills; Master players average 60%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 12% of game dead

You spend 12% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 7.2 CS/min

You average 7.2 CS per minute as Jungle — well above the 6.6 typical for Master. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong vision control

Strength 1.52 vision/min

1.52 vision score per minute — above the 1.20 of your rank. Your team sees the map because of you.

You win the long games

Note

50% in games over 33 minutes, 25% in games under 25. You outscale people: never surrender early, and pick champions that reward a long game.

Match history

10 W 9 L
Last 19 games
1 win streak
9.4 / 6.7 / 8.3
2.63 KDA
  • Camille
    100% (2 W 0 L)
    1.23 KDA
  • Varus
    0% (0 W 2 L)
    1.13 KDA
  • Kha'Zix
    0% (0 W 2 L)
    2.43 KDA