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S16 Master
494

grrr #t4t

EUNE Ladder rank: Master 86 LP Updated 0 seconds ago
Live game

Too many deaths

Improve 8.2 deaths

You die 8.2 times per game (Master average: 5.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Losses snowball into more losses

Improve 20% after a loss

After a loss you win only 20% of the next game, versus 60% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Be part of more fights

Improve 38% KP

You take part in 38% of your team's kills; Master players average 60%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 14% of game dead

You spend 14% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Your team's main damage source

Strength 32% team dmg

You deal 32% of your team's champion damage. Protect that: buy the defensive item when the enemy has an assassin, and let the tank engage first.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Your best champion right now

Note 80% on Kog'Maw

Kog'Maw: 4 wins in 5 games (80%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.

Match history

5 W 6 L
Last 11 games
4 loss streak
5.1 / 8.2 / 5.5
1.29 KDA
38% kill participation
  • Kog'Maw
    80% (4 W 1 L)
    1.86 KDA
  • Leona
    0% (0 W 3 L)
    1.07 KDA
  • Teemo
    50% (1 W 1 L)
    0.82 KDA