Skip to content
S16 Master
869

Not enough #FAAAH

EUNE Updated never
Live game

Too many deaths

Improve 7.8 deaths

You die 7.8 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Low damage output for a carry

Improve 19% team dmg

You deal 19% of your team's damage to champions as Mid. Carries should be closer to 25%. Stay alive in fights by attacking whatever is closest instead of diving for the backline, and finish damage items before defensive ones.

Be part of more fights

Improve 36% KP

You take part in 36% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 15% of game dead

You spend 15% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 6.8 CS/min

You average 6.8 CS per minute as Mid — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

Match history

1 W 3 L
Last 4 games
1 win streak
3.5 / 7.8 / 7.0
1.35 KDA
36% kill participation
  • Smolder
    100% (1 W 0 L)
    3.75 KDA
  • Malzahar
    0% (0 W 1 L)
    1.88 KDA
  • Syndra
    0% (0 W 1 L)
    0.60 KDA