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S16 Master
427

iliaspap13 #EUNE

EUNE Updated never
Live game

Too many deaths

Improve 8.4 deaths

You die 8.4 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Losses snowball into more losses

Improve 33% after a loss

After a loss you win only 33% of the next game, versus 57% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Be part of more fights

Improve 44% KP

You take part in 44% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 16% of game dead

You spend 16% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 8.6 CS/min

You average 8.6 CS per minute as Mid — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

Your team's main damage source

Strength 33% team dmg

You deal 33% of your team's champion damage. Protect that: buy the defensive item when the enemy has an assassin, and let the tank engage first.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Match history

7 W 7 L
Last 14 games
2 loss streak
8.9 / 8.4 / 5.9
1.77 KDA
  • Azir
    55% (6 W 5 L)
    1.90 KDA
  • Taliyah
    33% (1 W 2 L)
    1.36 KDA