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S16 Master
95

bag droguri #jack

EUNE Updated never
Live game

Objectives over ganks

Improve 1.8 objectives

You take part in 1.8 epic objectives per game. As a jungler, time dragon and grubs, ward them 45 seconds early, and reset so you arrive with full health — objectives win more games than a kill in a side lane.

Long sessions hurt your results

Improve 20% late in session

From the fourth game of a session onwards you win 20%, compared with 75% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Be part of more fights

Improve 42% KP

You take part in 42% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 13% of game dead

You spend 13% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 7.6 CS/min

You average 7.6 CS per minute as Jungle — well above the 5.0 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 2.6 solo kills

2.6 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Match history

8 W 10 L
Last 18 games
5 loss streak
7.8 / 6.9 / 4.6
1.79 KDA
  • Qiyana
    43% (6 W 8 L)
    1.96 KDA
  • Kha'Zix
    100% (1 W 0 L)
    5.33 KDA
  • Malphite
    100% (1 W 0 L)
    1.14 KDA