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the Hexplosives Expert

Ziggs ADC build & stats

Mage A 459 games · patch 16.18
Win rate
53.8%
Pick rate
1.7%
Ban rate
1.1%
Division
Master
Build, runes, spells and skill order are from Master games only.

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.18

Built from single items

Best three items so far

Stormsurge
Stormsurge
2,800 gold
Shadowflame
Shadowflame
3,200 gold
Rabadon's Deathcap
Rabadon's Deathcap
3,500 gold
9,500 gold
66.7% WR each item separately

Runes

Sorcery Sorcery + Inspiration Inspiration
44.4% WR
9 games · 2% pick
Arcane Comet
Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Sorcery Sorcery
Summon Aery Arcane Comet Stormraider's Surge Deathfire Touch
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Inspiration Inspiration
Magical Footwear Hextech Flashtraption Cash Back
Triple Tonic Biscuit Delivery Time Warp Tonic
Jack Of All Trades Cosmic Insight Approach Velocity
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Teleport
46.3% 67 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.

Tips for Ziggs

Generated from this patch's numbers

  • Ziggs wins 53.8% of games as ADC on patch 16.18 (459 games).
  • Most common core: Rabadon's Deathcap → Shadowflame → Luden's Echo — 61% win rate over 62 games.
  • Take Arcane Comet as keystone: picked in 91% of games with a 54% win rate.
  • Best matchup: Varus (75% over 8 games). Hardest: Smolder (25% over 8 games) — consider a ban or a different pick when you see it.
  • Ziggs is an early-game champion: 60% win rate in games under 25 minutes but 45% after 35. Snowball your lead into towers and objectives.

Items

Most common sets of three completed items

Core build

Blackfire Torch
Blackfire Torch
Rabadon's Deathcap
Rabadon's Deathcap
Shadowflame
Shadowflame
80.0% WR
5 games · 1% pick
Blackfire Torch
Blackfire Torch
Rabadon's Deathcap
Rabadon's Deathcap
Void Staff
Void Staff
25.0% WR
4 games · 1% pick
Rabadon's Deathcap
Rabadon's Deathcap
Zhonya's Hourglass
Zhonya's Hourglass
Shadowflame
Shadowflame
50.0% WR
4 games · 1% pick

Legendary items by win rate

ItemWin ratePick
66.7% 1% (3)
54.0% 11% (50)
51.9% 6% (27)
51.3% 8% (39)
46.7% 3% (15)
44.4% 6% (27)
44.4% 2% (9)
35.7% 3% (14)
33.3% 1% (3)
28.6% 2% (7)

Runes

Most played full pages and keystone win rates

Sorcery Sorcery + Inspiration Inspiration
44.4% WR
9 games · 2% pick
Arcane Comet
Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Sorcery Sorcery
Summon Aery Arcane Comet Stormraider's Surge Deathfire Touch
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Inspiration Inspiration
Magical Footwear Hextech Flashtraption Cash Back
Triple Tonic Biscuit Delivery Time Warp Tonic
Jack Of All Trades Cosmic Insight Approach Velocity
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Sorcery Sorcery + Precision Precision
28.6% WR
7 games · 2% pick
Arcane Comet Manaflow Band Transcendence Scorch Coup de Grace Presence of Mind
Sorcery Sorcery + Inspiration Inspiration
50.0% WR
6 games · 1% pick
Arcane Comet Manaflow Band Transcendence Scorch Cash Back Cosmic Insight

Keystones

  • Arcane Comet Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. 44.6%14% pick

Summoner spells

  • Flash Teleport Flash + Teleport 46.3%15% pick

Abilities & skill order

  • PShort Fuse

    Periodically, Ziggs' next basic attack deals bonus magic damage. This cooldown is reduced whenever Ziggs uses an ability.

  • QBouncing Bomb

    Ziggs throws a bouncing bomb that deals magic damage.

  • WSatchel Charge

    Ziggs flings an explosive charge that detonates after a delay, or when this ability is activated again. The explosion deals magic damage to enemies, knocking them away. Ziggs is also knocked away, but takes no damage. Zi...

  • EHexplosive Minefield

    Ziggs scatters proximity mines that detonate on enemy contact, dealing magic damage and slowing. Successive mine detonations on the same target deal reduced damage.

  • RMega Inferno Bomb

    Ziggs deploys his ultimate creation, the Mega Inferno Bomb, hurling it an enormous distance. Enemies in the primary blast zone take more damage than those farther away.