Vi Jungle build & stats
- Win rate
- 48.3%
- Pick rate
- 7.2%
- Ban rate
- 2.2%
Recommended build
Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.18
Finish these three
Runes
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Summoner spells
Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.
Tips for Vi
Generated from this patch's numbers
- Vi wins 48.3% of games as Jungle on patch 16.18 (302 games).
- Most common core: Black Cleaver → Trinity Force → Death's Dance — 48% win rate over 25 games.
- Take Conqueror as keystone: picked in 70% of games with a 48% win rate.
- Best matchup: Naafiri (70% over 10 games). Hardest: Sylas (29% over 17 games) — consider a ban or a different pick when you see it.
Items
Most common sets of three completed items
Core build
Boots
Legendary items by win rate
| Item | Win rate | Pick |
|---|---|---|
| 72.2% | 6% (18) | |
| 55.6% | 9% (27) | |
| 54.5% | 55% (167) | |
| 54.2% | 8% (24) | |
| 53.2% | 25% (77) | |
| 51.4% | 49% (148) | |
| 51.1% | 15% (45) | |
| 50.0% | 22% (66) | |
| 48.3% | 10% (29) | |
| 47.2% | 12% (36) | |
| 43.4% | 27% (83) | |
| 39.0% | 20% (59) |
Runes
Most played full pages and keystone win rates
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Keystones
-
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
47.6%70% pick
-
Hail of Blades
Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions.
50.0%28% pick
Summoner spells
-
Flash + Smite
48.5%100% pick
Abilities & skill order
-
PBlast ShieldVi charges a shield over time. The shield can be activated by hitting an enemy with an ability.
-
QVault BreakerVi charges her gauntlets and unleashes a vault shattering punch, carrying her forward. Enemies she hits are knocked back and receive a stack of Denting Blows.
-
WDenting BlowsVi's punches break her opponent's Armor, dealing bonus damage and granting her Attack Speed.
-
ERelentless ForceVi's next attack blasts through her target, dealing damage to enemies behind it.
-
RCease and DesistVi runs down an enemy, knocking aside anyone in the way. When she reaches her target she knocks it into the air, jumps after it, and slams it back into the ground.