Varus ADC build & stats
- Win rate
- 48.4%
- Pick rate
- 2.4%
- Ban rate
- 0.9%
Master
Recommended build
Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17
Build in this order
Runes
Damaging a champion with an ability hurls a damaging comet at their location.
Summoner spells
Max order
Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.
Tips for Varus
Generated from this patch's numbers
- Varus wins 48.4% of games as ADC on patch 16.17 (1,239 games).
- Most common core: Statikk Shiv → Guinsoo's Rageblade → Terminus — 54% win rate over 54 games.
- Take Lethal Tempo as keystone: picked in 55% of games with a 50% win rate.
- Best matchup: Mel (75% over 8 games). Hardest: Samira (29% over 14 games) — consider a ban or a different pick when you see it.
Items
Core build in purchase order (from match timelines)
Core build
Starting items
Legendary items by win rate
| Item | Win rate | Pick |
|---|---|---|
| 63.6% | 2% (22) | |
| 60.8% | 6% (74) | |
| 56.1% | 3% (41) | |
| 55.6% | 2% (27) | |
| 54.5% | 20% (246) | |
| 54.4% | 5% (57) | |
| 54.1% | 3% (37) | |
| 52.8% | 23% (282) | |
| 52.2% | 5% (67) | |
| 51.0% | 4% (51) | |
| 50.6% | 29% (354) | |
| 50.0% | 3% (42) |
Runes
Most played full pages and keystone win rates
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Keystones
-
Lethal Tempo
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
51.1%22% pick
-
Arcane Comet
Damaging a champion with an ability hurls a damaging comet at their location.
53.9%6% pick
-
Press the Attack
Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
40.3%5% pick
Summoner spells
-
Flash + Barrier
51.4%20% pick
-
Exhaust + Flash
50.0%5% pick
-
Flash + Ghost
42.6%4% pick
Abilities & skill order
Which ability to max first, from match timelines
Most common first three levels: E → W → Q (55%), Q → W → E (40%), E → Q → W (42%).
-
PLiving VengeanceOn kill or assist, Varus temporarily gains Attack Damage and Ability Power. This bonus is larger if the enemy is a champion.
-
QPiercing ArrowVarus readies and then fires a powerful shot that gains extra range and damage the longer he spends preparing to fire.
-
WBlighted QuiverPassive: Varus' basic attacks deal bonus magic damage and apply Blight. Varus' other abilities detonate Blight, dealing magic damage based on the target's maximum Health. Active: Varus empowers his next Piercing Arrow.
-
EHail of ArrowsVarus fires a hail of arrows that deal physical damage and desecrate the ground. Desecrated ground slows enemies' Move Speed and reduces their self healing and regeneration.
-
RChain of CorruptionVarus flings out a damaging tendril of corruption that immobilizes the first enemy champion hit and then spreads towards nearby uninfected champions, immobilizing them too on contact.