Varus Mid build & stats
- Win rate
- 50.0%
- Pick rate
- 0.2%
- Ban rate
- 1.0%
Recommended build
Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17
Best three items so far
Then, depending on the game
Runes
Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Summoner spells
Max order
Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.
Tips for Varus
Generated from this patch's numbers
- Varus wins 50.0% of games as Mid on patch 16.17 (32 games).
- Take Press the Attack as keystone: picked in 59% of games with a 63% win rate.
Items
Most common sets of three completed items
Core build
Not enough games yet.
Starting items
Boots
Legendary items by win rate
| Item | Win rate | Pick |
|---|---|---|
| 71.4% | 22% (7) | |
| 66.7% | 38% (12) | |
| 66.7% | 9% (3) | |
| 66.7% | 9% (3) | |
| 60.0% | 63% (20) | |
| 40.0% | 16% (5) | |
| 33.3% | 47% (15) | |
| 25.0% | 13% (4) |
Runes
Most played full pages and keystone win rates
Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Keystones
-
Press the Attack
Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
63.2%59% pick
-
Lethal Tempo
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
20.0%31% pick
-
Arcane Comet
Damaging a champion with an ability hurls a damaging comet at their location.
66.7%9% pick
Summoner spells
-
Flash + Barrier
52.9%53% pick
-
Flash + Ghost
36.4%34% pick
Abilities & skill order
Which ability to max first, from match timelines
Most common first three levels: Q → W → E (25%), E → W → Q (0%).
-
PLiving VengeanceOn kill or assist, Varus temporarily gains Attack Damage and Ability Power. This bonus is larger if the enemy is a champion.
-
QPiercing ArrowVarus readies and then fires a powerful shot that gains extra range and damage the longer he spends preparing to fire.
-
WBlighted QuiverPassive: Varus' basic attacks deal bonus magic damage and apply Blight. Varus' other abilities detonate Blight, dealing magic damage based on the target's maximum Health. Active: Varus empowers his next Piercing Arrow.
-
EHail of ArrowsVarus fires a hail of arrows that deal physical damage and desecrate the ground. Desecrated ground slows enemies' Move Speed and reduces their self healing and regeneration.
-
RChain of CorruptionVarus flings out a damaging tendril of corruption that immobilizes the first enemy champion hit and then spreads towards nearby uninfected champions, immobilizing them too on contact.