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the Arrow of Retribution

Varus Top build & stats

MarksmanMage C 216 games · patch 16.17
Win rate
48.6%
Pick rate
1.2%
Ban rate
1.0%

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Solid sample

Start with

Doran's Blade
Doran's Blade
450 g
Health Potion
Health Potion
50 g
56.3% 16 games

Build in this order

Statikk Shiv 1
Statikk Shiv
3,000 g
Experimental Hexplate 2
Experimental Hexplate
3,000 g
Terminus 3
Terminus
3,000 g
9,000 g
62.5% WR 8 games

Boots

Boots of Swiftness
Boots of Swiftness
1,000 g
59.0% 39 games

Runes

Precision Precision + Resolve Resolve
72.7% WR
11 games · 5% pick
Press the Attack
Press the Attack

Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.

Triumph Triumph
Legend: Alacrity Legend: Alacrity
Coup de Grace Coup de Grace
Overgrowth Overgrowth
Bone Plating Bone Plating
Shards AS AF HP

Summoner spells

Flash Ignite 64.3% 14 games

Max order

Blighted Quiver W Piercing Arrow Q Hail of Arrows E 48.9% 45 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Varus

Generated from this patch's numbers

  • Varus wins 48.6% of games as Top on patch 16.17 (216 games).
  • Most common core: Dusk and Dawn → Experimental Hexplate → Zhonya's Hourglass — 60% win rate over 10 games.
  • Take Press the Attack as keystone: picked in 68% of games with a 46% win rate.
  • Best matchup: Ambessa (67% over 9 games). Hardest: Olaf (27% over 11 games) — consider a ban or a different pick when you see it.
  • Varus scales: 67% win rate after 35 minutes versus 46% before 25. Farm safely early and never surrender.

Items

Core build in purchase order (from match timelines)

Core build

Dusk and Dawn 1
Dusk and Dawn
Nashor's Tooth 2
Nashor's Tooth
Riftmaker 3
Riftmaker
33.3% WR
3 games · 1% pick
Experimental Hexplate 1
Experimental Hexplate
Dusk and Dawn 2
Dusk and Dawn
Riftmaker 3
Riftmaker
0.0% WR
3 games · 1% pick
Experimental Hexplate 1
Experimental Hexplate
Dusk and Dawn 2
Dusk and Dawn
Zhonya's Hourglass 3
Zhonya's Hourglass
66.7% WR
3 games · 1% pick

Starting items

Doran's Bow
Doran's Bow
Health Potion
Health Potion
Health Potion
Health Potion
43.2% WR
37 games · 17% pick
Doran's Blade
Doran's Blade
Health Potion
Health Potion
56.3% WR
16 games · 7% pick
Doran's Helm
Doran's Helm
Health Potion
Health Potion
66.7% WR
3 games · 1% pick

Boots

Plated Steelcaps
Plated Steelcaps
49.5% WR
91 games · 42% pick
Boots of Swiftness
Boots of Swiftness
59.0% WR
39 games · 18% pick
Mercury's Treads
Mercury's Treads
47.4% WR
38 games · 18% pick

Legendary items by win rate

ItemWin ratePick
64.7% 8% (17)
63.6% 20% (44)
55.6% 25% (54)
54.0% 23% (50)
53.6% 13% (28)
53.1% 15% (32)
51.7% 41% (89)
51.6% 59% (128)
46.9% 15% (32)
40.0% 5% (10)
36.4% 5% (11)
27.3% 5% (11)

Runes

Most played full pages and keystone win rates

Precision Precision + Resolve Resolve
44.4% WR
27 games · 13% pick
Press the Attack
Press the Attack

Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.

Triumph Triumph
Legend: Alacrity Legend: Alacrity
Last Stand Last Stand
Bone Plating Bone Plating
Overgrowth Overgrowth
Shards AS AF HP
Precision Precision + Resolve Resolve
28.6% WR
14 games · 6% pick
Press the Attack Triumph Legend: Alacrity Last Stand Bone Plating Overgrowth
Precision Precision + Resolve Resolve
72.7% WR
11 games · 5% pick
Press the Attack Triumph Legend: Alacrity Coup de Grace Overgrowth Bone Plating

Keystones

  • Press the Attack Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. 45.9%68% pick
  • Lethal Tempo Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. 54.4%31% pick

Summoner spells

  • Exhaust Flash Exhaust + Flash 48.6%50% pick
  • Flash Ghost Flash + Ghost 46.5%20% pick
  • Flash Barrier Flash + Barrier 44.2%20% pick

Abilities & skill order

Which ability to max first, from match timelines

Blighted Quiver W Piercing Arrow Q Hail of Arrows E 48.9%45 games
Piercing Arrow Q Blighted Quiver W Hail of Arrows E 50.0%4 games

Most common first three levels: Q → W → E (35%), W → Q → E (48%), W → E → Q (67%).

  • PLiving Vengeance

    On kill or assist, Varus temporarily gains Attack Damage and Ability Power. This bonus is larger if the enemy is a champion.

  • QPiercing Arrow

    Varus readies and then fires a powerful shot that gains extra range and damage the longer he spends preparing to fire.

  • WBlighted Quiver

    Passive: Varus' basic attacks deal bonus magic damage and apply Blight. Varus' other abilities detonate Blight, dealing magic damage based on the target's maximum Health. Active: Varus empowers his next Piercing Arrow.

  • EHail of Arrows

    Varus fires a hail of arrows that deal physical damage and desecrate the ground. Desecrated ground slows enemies' Move Speed and reduces their self healing and regeneration.

  • RChain of Corruption

    Varus flings out a damaging tendril of corruption that immobilizes the first enemy champion hit and then spreads towards nearby uninfected champions, immobilizing them too on contact.