Skarner Jungle build & stats
- Win rate
- 47.1%
- Pick rate
- 2.6%
- Ban rate
- 0.7%
Recommended build
Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.16
Build in this order
Runes
Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.
Summoner spells
Max order
Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.
Tips for Skarner
Generated from this patch's numbers
- Skarner wins 47.1% of games as Jungle on patch 16.16 (382 games).
- Most common core: Heartsteel → Unending Despair → Spirit Visage — 43% win rate over 7 games.
- Take Grasp of the Undying as keystone: picked in 91% of games with a 48% win rate.
- Best matchup: Naafiri (70% over 10 games). Hardest: Shaco (22% over 9 games) — consider a ban or a different pick when you see it.
Items
Core build in purchase order (from match timelines)
Core build
Starting items
Boots
Legendary items by win rate
| Item | Win rate | Pick |
|---|---|---|
| 76.9% | 7% (26) | |
| 68.2% | 6% (22) | |
| 63.3% | 13% (49) | |
| 61.3% | 8% (31) | |
| 61.1% | 5% (18) | |
| 53.8% | 7% (26) | |
| 50.8% | 48% (185) | |
| 50.7% | 18% (69) | |
| 50.0% | 9% (34) | |
| 46.8% | 87% (331) | |
| 43.8% | 21% (80) | |
| 25.0% | 5% (20) |
Runes
Most played full pages and keystone win rates
Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.
Keystones
-
Grasp of the Undying
Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.
47.6%91% pick
-
Aftershock
After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you.
42.1%5% pick
-
Hail of Blades
Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions.
33.3%2% pick
-
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
50.0%2% pick
Summoner spells
-
Flash + Smite
47.2%99% pick
Abilities & skill order
Which ability to max first, from match timelines
Most common first three levels: Q → W → E (53%), Q → E → W (71%).
-
PThreads of VibrationSkarner's Attacks, Shattered Earth, Upheaval, and Impale, apply Quaking. At max stacks of Quaking, enemies take max Health magic damage over its duration.
-
QShattered Earth / UpheavalSkarner rips a boulder from the earth that empowers his attacks and can be thrown as a powerful projectile.
-
WSeismic BastionSkarner gains a shield and creates an earthquake whose shockwave damages and slows foes.
-
EIxtal's ImpactSkarner charges forward and passes through terrain. If he collides with a champion or large monster, he'll slam them into the next wall he hits to damage and stun them.
-
RImpaleSkarner's tails lash forward to suppress enemy champions. Once suppressed, the victims will be dragged along by Skarner as he moves around.