Skip to content
the Primordial Sovereign

Skarner Top build & stats

TankFighter 101 games · patch 16.17
Win rate
48.5%
Pick rate
0.2%
Ban rate
0.4%
Division
Master
Build, runes, spells and skill order are from Master games only.

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Built from single items

Start with

Doran's Helm
Doran's Helm
450 gold
Health Potion
Health Potion
50 gold
75.0% 8 games

Best three items so far

Voltaic Cyclosword
Voltaic Cyclosword
3,000 gold
Thornmail
Thornmail
2,450 gold
Death's Dance
Death's Dance
3,300 gold
8,750 gold
66.7% WR each item separately

Boots

Plated Steelcaps
Plated Steelcaps
1,200 gold
45.7% 46 games

Runes

Domination Domination + Resolve Resolve
42.9% WR
21 games · 21% pick
Hail of Blades
Hail of Blades

Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions.

Domination Domination
Electrocute Dark Harvest Hail of Blades
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Resolve Resolve
Shield Bash Demolish Font of Life
Conditioning Second Wind Bone Plating
Unflinching Overgrowth Revitalize
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Ignite
50.0% 38 games

Max order

Shattered Earth / Upheaval Q Seismic Bastion W Ixtal's Impact E
63.6% 11 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.

Tips for Skarner

Generated from this patch's numbers

  • Skarner wins 48.5% of games as Top on patch 16.17 (101 games).
  • Take Grasp of the Undying as keystone: picked in 45% of games with a 47% win rate.
  • Skarner is an early-game champion: 48% win rate in games under 25 minutes but 35% after 35. Snowball your lead into towers and objectives.

Items

Most common sets of three completed items

Core build

Not enough games yet.

Starting items

Doran's Helm
Doran's Helm
Health Potion
Health Potion
75.0% WR
8 games · 8% pick
Doran's Blade
Doran's Blade
Health Potion
Health Potion
0.0% WR
2 games · 2% pick

Boots

Plated Steelcaps
Plated Steelcaps
45.7% WR
46 games · 46% pick
Mercury's Treads
Mercury's Treads
43.8% WR
16 games · 16% pick
Ionian Boots of Lucidity
Ionian Boots of Lucidity
100.0% WR
3 games · 3% pick

Legendary items by win rate

ItemWin ratePick
75.0% 4% (4)
64.3% 14% (14)
57.1% 7% (7)
51.2% 41% (41)
50.0% 6% (6)
42.9% 7% (7)
40.0% 5% (5)
40.0% 5% (5)
33.3% 6% (6)
33.3% 6% (6)
30.0% 10% (10)
12.5% 8% (8)

Runes

Most played full pages and keystone win rates

Domination Domination + Resolve Resolve
42.9% WR
21 games · 21% pick
Hail of Blades
Hail of Blades

Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions.

Domination Domination
Electrocute Dark Harvest Hail of Blades
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Resolve Resolve
Shield Bash Demolish Font of Life
Conditioning Second Wind Bone Plating
Unflinching Overgrowth Revitalize
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Resolve Resolve + Sorcery Sorcery
14.3% WR
7 games · 7% pick
Grasp of the Undying Shield Bash Second Wind Overgrowth Manaflow Band Transcendence
Domination Domination + Resolve Resolve
66.7% WR
3 games · 3% pick
Hail of Blades Cheap Shot Sixth Sense Relentless Hunter Overgrowth Second Wind

Keystones

  • Hail of Blades Hail of Blades Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions. 51.5%33% pick
  • Grasp of the Undying Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. 40.7%27% pick
  • Arcane Comet Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. 50.0%4% pick
  • Conqueror Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. 33.3%3% pick

Summoner spells

  • Flash Ignite Flash + Ignite 50.0%38% pick
  • Flash Teleport Flash + Teleport 46.4%28% pick
  • Exhaust Flash Exhaust + Flash 0.0%3% pick

Abilities & skill order

Which ability to max first, from match timelines

Shattered Earth / Upheaval Q Seismic Bastion W Ixtal's Impact E 63.6%11 games

Most common first three levels: Q → E → W (71%), Q → W → E (67%).

  • PThreads of Vibration

    Skarner's Attacks, Shattered Earth, Upheaval, and Impale, apply Quaking. At max stacks of Quaking, enemies take max Health magic damage over its duration.

  • QShattered Earth / Upheaval

    Skarner rips a boulder from the earth that empowers his attacks and can be thrown as a powerful projectile.

  • WSeismic Bastion

    Skarner gains a shield and creates an earthquake whose shockwave damages and slows foes.

  • EIxtal's Impact

    Skarner charges forward and passes through terrain. If he collides with a champion or large monster, he'll slam them into the next wall he hits to damage and stun them.

  • RImpale

    Skarner's tails lash forward to suppress enemy champions. Once suppressed, the victims will be dragged along by Skarner as he moves around.