Qiyana Jungle build & stats
- Win rate
- 55.5%
- Pick rate
- 10.7%
- Ban rate
- 30.8%
Recommended build
Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17
Build in this order
Runes
Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS.
Summoner spells
Max order
Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.
Tips for Qiyana
Generated from this patch's numbers
- Qiyana wins 55.5% of games as Jungle on patch 16.17 (1,913 games).
- Most common core: Profane Hydra → Voltaic Cyclosword → Serylda's Grudge — 59% win rate over 34 games.
- Take First Strike as keystone: picked in 90% of games with a 55% win rate.
- Best matchup: Rammus (78% over 9 games). Hardest: Karthus (36% over 14 games) — consider a ban or a different pick when you see it.
- Banned in 31% of games — have a backup pick ready.
Items
Core build in purchase order (from match timelines)
Core build
Starting items
Boots
Legendary items by win rate
| Item | Win rate | Pick |
|---|---|---|
| 69.9% | 9% (166) | |
| 68.3% | 6% (123) | |
| 65.7% | 9% (178) | |
| 62.9% | 35% (677) | |
| 59.6% | 39% (745) | |
| 58.8% | 27% (507) | |
| 58.6% | 55% (1,046) | |
| 58.1% | 22% (422) | |
| 57.4% | 79% (1,504) | |
| 54.8% | 35% (671) | |
| 54.2% | 13% (249) | |
| 53.7% | 10% (190) |
Runes
Most played full pages and keystone win rates
When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt.
Keystones
-
First Strike
When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt.
55.0%90% pick
-
Fleet Footwork
Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS.
61.1%4% pick
-
Electrocute
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
50.8%3% pick
-
Dark Harvest
Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
57.8%2% pick
Summoner spells
-
Flash + Smite
55.5%100% pick
Abilities & skill order
Which ability to max first, from match timelines
Most common first three levels: Q → W → E (55%), Q → W → Q (52%), W → Q → E (56%).
-
PRoyal PrivilegeQiyana's first basic attack or ability against each enemy deals bonus damage.
-
QElemental Wrath / Edge of IxtalQiyana swings her weapon, dealing damage with a bonus effect based on her element.
-
WTerrashapeQiyana dashes to a location and enchants her weapon with an element. Her attacks and abilities deal bonus damage while her weapon is enchanted.
-
EAudacityQiyana dashes to an enemy, damaging them.
-
RSupreme Display of TalentQiyana sends out a shockwave that detonates whatever elements she hits with it, stunning and damaging nearby enemies.