Nautilus Support build & stats
- Win rate
- 49.5%
- Pick rate
- 13.8%
- Ban rate
- 9.4%
Master
Recommended build
Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.16
Build in this order
Runes
After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you.
Summoner spells
Max order
Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.
Tips for Nautilus
Generated from this patch's numbers
- Nautilus wins 49.5% of games as Support on patch 16.16 (3,120 games).
- Most common core: Locket of the Iron Solari → Knight's Vow → Thornmail — 71% win rate over 7 games.
- Take Aftershock as keystone: picked in 92% of games with a 50% win rate.
- Best matchup: Zoe (80% over 10 games). Hardest: Shaco (25% over 8 games) — consider a ban or a different pick when you see it.
Items
Core build in purchase order (from match timelines)
Core build
Starting items
Boots
Legendary items by win rate
| Item | Win rate | Pick |
|---|---|---|
| 63.6% | 0% (11) | |
| 57.9% | 7% (228) | |
| 55.4% | 18% (570) | |
| 55.4% | 10% (314) | |
| 53.5% | 1% (43) | |
| 51.5% | 3% (101) | |
| 50.0% | 1% (26) | |
| 50.0% | 1% (26) | |
| 50.0% | 38% (1,177) | |
| 49.4% | 2% (77) | |
| 46.2% | 0% (13) | |
| 44.4% | 2% (54) |
Runes
Most played full pages and keystone win rates
After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you.
Keystones
-
Aftershock
After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you.
50.6%43% pick
-
Glacial Augment
Immobilizing an enemy champion will cause 3 glacial rays that slow nearby enemies and reduce their damage to your allies.
41.0%3% pick
-
Electrocute
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
55.0%1% pick
-
Hail of Blades
Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions.
50.0%0% pick
Summoner spells
-
Flash + Ignite
49.9%28% pick
-
Flash + Heal
50.0%16% pick
-
Exhaust + Flash
49.6%4% pick
Abilities & skill order
Which ability to max first, from match timelines
Most common first three levels: Q → W → E (50%), W → Q → E (58%), Q → E → W (40%).
-
PStaggering BlowNautilus' first Attack against a target deals increased physical damage and roots them briefly.
-
QDredge LineNautilus hurls his anchor forward. Colliding with an enemy pulls them and Nautilus together, dealing magic damage. Colliding with terrain pulls Nautilus towards it.
-
WTitan's WrathNautilus gains a temporary Shield. While it persists, his Attacks deal damage over time to his target and surrounding enemies.
-
ERiptideNautilus creates three exploding waves around himself. Each explosion damages and slows enemies.
-
RDepth ChargeNautilus fires a shockwave into the earth that chases an opponent. This shockwave rips up the earth above it, knocking enemies into the air. When it reaches the opponent, the shockwave erupts, knocking his target into th...