Nautilus Mid build & stats
- Win rate
- 37.5%
- Pick rate
- 0.0%
- Ban rate
- 11.1%
Recommended build
Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17
Best three items so far
Then, depending on the game
Summoner spells
Max order
Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.
Tips for Nautilus
Generated from this patch's numbers
- Take Aftershock as keystone: picked in 50% of games with a 38% win rate.
Items
Most common sets of three completed items
Core build
Not enough games yet.
Starting items
Boots
Legendary items by win rate
| Item | Win rate | Pick |
|---|---|---|
| 66.7% | 19% (3) | |
| 50.0% | 25% (4) | |
| 50.0% | 25% (4) | |
| 16.7% | 38% (6) |
Runes
Most played full pages and keystone win rates
Keystones
-
Aftershock
After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you.
37.5%50% pick
-
Electrocute
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
33.3%19% pick
-
Grasp of the Undying
Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.
100.0%19% pick
Summoner spells
-
Flash + Ignite
44.4%56% pick
-
Flash + Teleport
37.5%50% pick
Abilities & skill order
Which ability to max first, from match timelines
Most common first three levels: W → E → Q (0%), E → Q → W (100%).
-
PStaggering BlowNautilus' first Attack against a target deals increased physical damage and roots them briefly.
-
QDredge LineNautilus hurls his anchor forward. Colliding with an enemy pulls them and Nautilus together, dealing magic damage. Colliding with terrain pulls Nautilus towards it.
-
WTitan's WrathNautilus gains a temporary Shield. While it persists, his Attacks deal damage over time to his target and surrounding enemies.
-
ERiptideNautilus creates three exploding waves around himself. Each explosion damages and slows enemies.
-
RDepth ChargeNautilus fires a shockwave into the earth that chases an opponent. This shockwave rips up the earth above it, knocking enemies into the air. When it reaches the opponent, the shockwave erupts, knocking his target into th...