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the Lady of Luminosity

Lux Mid build & stats

MageSupport C 348 games · patch 16.17
Win rate
48.9%
Pick rate
1.8%
Ban rate
0.7%

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Solid sample

Start with

Doran's Ring
Doran's Ring
400 g
Health Potion
Health Potion
50 g
Health Potion
Health Potion
50 g
41.6% 89 games

Build in this order

Luden's Echo 1
Luden's Echo
2,750 g
Shadowflame 2
Shadowflame
3,200 g
Rabadon's Deathcap 3
Rabadon's Deathcap
3,500 g
9,450 g
65.2% WR 23 games

Boots

Chainlaced Crushers
Chainlaced Crushers
1,250 g
75.0% 8 games

Runes

Sorcery Sorcery + Domination Domination
62.5% WR
8 games · 2% pick
Arcane Comet
Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band Manaflow Band
Absolute Focus Absolute Focus
Scorch Scorch
Cheap Shot Cheap Shot
Ultimate Hunter Ultimate Hunter
Shards AF AF HP

Summoner spells

Flash Barrier 56.0% 84 games

Max order

Lucent Singularity E Light Binding Q Prismatic Barrier W 44.2% 77 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Lux

Generated from this patch's numbers

  • Lux wins 48.9% of games as Mid on patch 16.17 (348 games).
  • Most common core: Malignance → Stormsurge → Rabadon's Deathcap — 43% win rate over 7 games.
  • Take Arcane Comet as keystone: picked in 76% of games with a 50% win rate.
  • Best matchup: Hwei (67% over 9 games). Hardest: Twisted Fate (25% over 8 games) — consider a ban or a different pick when you see it.
  • Lux is an early-game champion: 51% win rate in games under 25 minutes but 37% after 35. Snowball your lead into towers and objectives.

Items

Core build in purchase order (from match timelines)

Core build

Malignance 1
Malignance
Stormsurge 2
Stormsurge
Rabadon's Deathcap 3
Rabadon's Deathcap
42.9% WR
7 games · 2% pick
Luden's Echo 1
Luden's Echo
Stormsurge 2
Stormsurge
Shadowflame 3
Shadowflame
50.0% WR
6 games · 2% pick
Luden's Echo 1
Luden's Echo
Shadowflame 2
Shadowflame
Rabadon's Deathcap 3
Rabadon's Deathcap
33.3% WR
6 games · 2% pick

Starting items

Doran's Ring
Doran's Ring
Health Potion
Health Potion
Health Potion
Health Potion
41.6% WR
89 games · 26% pick

Boots

Spellslinger's Shoes
Spellslinger's Shoes
48.6% WR
311 games · 89% pick
Crimson Lucidity
Crimson Lucidity
41.7% WR
12 games · 3% pick
Swiftmarch
Swiftmarch
50.0% WR
10 games · 3% pick

Legendary items by win rate

ItemWin ratePick
75.0% 1% (4)
54.8% 9% (31)
53.8% 4% (13)
53.5% 29% (101)
52.0% 7% (25)
52.0% 44% (152)
49.4% 44% (154)
48.8% 49% (172)
46.2% 52% (182)
42.9% 2% (7)
33.3% 3% (9)
27.3% 6% (22)

Runes

Most played full pages and keystone win rates

Sorcery Sorcery + Domination Domination
53.6% WR
69 games · 20% pick
Arcane Comet
Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band Manaflow Band
Transcendence Transcendence
Scorch Scorch
Cheap Shot Cheap Shot
Ultimate Hunter Ultimate Hunter
Shards AF AF HP
Sorcery Sorcery + Precision Precision
52.2% WR
23 games · 7% pick
Arcane Comet Manaflow Band Transcendence Scorch Coup de Grace Presence of Mind
Domination Domination + Sorcery Sorcery
45.5% WR
22 games · 6% pick
Dark Harvest Cheap Shot Grisly Mementos Ultimate Hunter Manaflow Band Transcendence

Keystones

  • Arcane Comet Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. 49.6%76% pick
  • Dark Harvest Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. 45.6%16% pick
  • First Strike First Strike When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt. 50.0%3% pick
  • Electrocute Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 50.0%2% pick

Summoner spells

  • Flash Teleport Flash + Teleport 48.7%55% pick
  • Flash Barrier Flash + Barrier 56.0%24% pick
  • Flash Ignite Flash + Ignite 41.2%10% pick

Abilities & skill order

Which ability to max first, from match timelines

Lucent Singularity E Light Binding Q Prismatic Barrier W 44.2%77 games
Lucent Singularity E Prismatic Barrier W Light Binding Q 50.0%2 games

Most common first three levels: E → Q → W (43%), E → Q → E (44%), Q → E → W (50%).

  • PIllumination

    Lux's damaging spells charge the target with energy for a few seconds. Lux's next attack ignites the energy, dealing bonus magic damage (depending on Lux's level) to the target.

  • QLight Binding

    Lux releases a sphere of light that binds and deals damage to up to two enemy units.

  • WPrismatic Barrier

    Lux throws her wand and bends the light around any friendly target it touches, protecting them from enemy damage.

  • ELucent Singularity

    Fires an anomaly of twisted light to an area, which slows nearby enemies. Lux can detonate it to damage enemies in the area of effect.

  • RFinal Spark

    After gathering energy, Lux fires a beam of light that deals damage to all targets in the area. In addition, triggers Lux's passive ability and refreshes the Illumination debuff duration.