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the Enlightened One

Karma Support build & stats

MageSupport C 7,286 games · patch 16.17
Win rate
47.8%
Pick rate
5.9%
Ban rate
2.2%
Division
Master
Build, runes, spells and skill order are from Master games only.

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Solid sample

Start with

Health Potion
Health Potion
50 gold
Health Potion
Health Potion
50 gold
42.0% 257 games

Build in this order

Echoes of Helia 1
Echoes of Helia
2,200 gold
Moonstone Renewer 2
Moonstone Renewer
2,200 gold
Redemption 3
Redemption
2,300 gold
6,700 gold
66.7% WR 12 games

Boots

Mercury's Treads
Mercury's Treads
1,250 gold
62.5% 16 games

Runes

Sorcery Sorcery + Resolve Resolve
55.6% WR
45 games · 1% pick
Summon Aery
Summon Aery

Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.

Sorcery Sorcery
Summon Aery Arcane Comet Stormraider's Surge Deathfire Touch
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Resolve Resolve
Shield Bash Demolish Font of Life
Conditioning Second Wind Bone Plating
Unflinching Overgrowth Revitalize
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Exhaust Flash
52.6% 116 games

Max order

Inner Flame Q Inspire E Focused Resolve W
57.1% 35 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Karma

Generated from this patch's numbers

  • Karma wins 47.8% of games as Support on patch 16.17 (7,286 games).
  • Most common core: Echoes of Helia → Moonstone Renewer → Redemption — 55% win rate over 22 games.
  • Take Summon Aery as keystone: picked in 40% of games with a 49% win rate.
  • Best matchup: Mel (88% over 8 games). Hardest: Amumu (24% over 17 games) — consider a ban or a different pick when you see it.

Items

Core build in purchase order (from match timelines)

Core build

Echoes of Helia 1
Echoes of Helia
Moonstone Renewer 2
Moonstone Renewer
Redemption 3
Redemption
66.7% WR
12 games · 0% pick
Echoes of Helia 1
Echoes of Helia
Moonstone Renewer 2
Moonstone Renewer
Mikael's Blessing 3
Mikael's Blessing
62.5% WR
8 games · 0% pick

Starting items

Health Potion
Health Potion
Health Potion
Health Potion
42.0% WR
257 games · 4% pick

Boots

Ionian Boots of Lucidity
Ionian Boots of Lucidity
48.0% WR
2,203 games · 30% pick
Boots of Swiftness
Boots of Swiftness
36.4% WR
55 games · 1% pick
Sorcerer's Shoes
Sorcerer's Shoes
42.9% WR
21 games · 0% pick

Legendary items by win rate

ItemWin ratePick
61.5% 1% (39)
53.9% 2% (115)
53.7% 7% (505)
52.9% 2% (119)
51.7% 8% (602)
51.0% 2% (151)
50.7% 1% (71)
50.2% 4% (327)
49.2% 20% (1,441)
49.0% 20% (1,462)
47.4% 1% (38)
45.6% 2% (114)

Runes

Most played full pages and keystone win rates

Sorcery Sorcery + Resolve Resolve
45.9% WR
553 games · 8% pick
Summon Aery
Summon Aery

Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.

Sorcery Sorcery
Summon Aery Arcane Comet Stormraider's Surge Deathfire Touch
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Resolve Resolve
Shield Bash Demolish Font of Life
Conditioning Second Wind Bone Plating
Unflinching Overgrowth Revitalize
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Sorcery Sorcery + Inspiration Inspiration
42.9% WR
98 games · 1% pick
Arcane Comet Manaflow Band Transcendence Scorch Biscuit Delivery Cosmic Insight
Sorcery Sorcery + Domination Domination
44.0% WR
84 games · 1% pick
Arcane Comet Manaflow Band Absolute Focus Scorch Sixth Sense Ultimate Hunter

Keystones

  • Summon Aery Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies. 49.3%15% pick
  • Arcane Comet Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. 46.1%10% pick
  • Guardian Guardian Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield. 33.3%0% pick
  • Deathfire Touch Deathfire Touch Damaging a champion with an ability burns them over time. 57.1%0% pick

Summoner spells

  • Flash Heal Flash + Heal 48.1%22% pick
  • Exhaust Flash Exhaust + Flash 52.6%2% pick
  • Flash Ignite Flash + Ignite 39.1%1% pick

Abilities & skill order

Which ability to max first, from match timelines

Inspire E Inner Flame Q Focused Resolve W 52.6%57 games
Inner Flame Q Inspire E Focused Resolve W 57.1%35 games
Inspire E Focused Resolve W Inner Flame Q 66.7%3 games

Most common first three levels: Q → E → W (42%), Q → W → E (41%), Q → E → Q (40%).

  • PGathering Fire

    Karma's damaging abilities will reduce the cooldown of Mantra.

  • QInner Flame

    Karma sends forth a ball of spirit energy that explodes and deals damage upon hitting an enemy unit.Mantra Bonus: In addition to the explosion, Mantra increases the destructive power of her Inner Flame, creating a catacl...

  • WFocused Resolve

    Karma creates a tether between herself and a targeted enemy, dealing damage and revealing them. If the tether is not broken, the enemy will be rooted and damaged again.Mantra Bonus: Karma strengthens the link, healing he...

  • EInspire

    Karma summons a protective shield that absorbs incoming damage and increases the Move Speed of the protected ally.Mantra Bonus: Energy radiates out from her target, strengthening the initial shield and applying Inspire t...

  • RMantra

    Karma empowers her next ability to do an additional effect. Mantra is available at level 1 and does not require a skill point.