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the Shadow of War

Hecarim Jungle build & stats

FighterTank A 1,862 games · patch 16.16
Win rate
50.9%
Pick rate
8.2%
Ban rate
14.0%
Division
Master
Build, runes, spells and skill order are from Master games only.

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.16

Solid sample

Start with

Gustwalker Hatchling
Gustwalker Hatchling
450 gold
51.0% 143 games

Build in this order

Spear of Shojin 1
Spear of Shojin
3,100 gold
Death's Dance 2
Death's Dance
3,300 gold
Endless Hunger 3
Endless Hunger
3,100 gold
9,500 gold
83.3% WR 12 games

Boots

Boots of Swiftness
Boots of Swiftness
1,000 gold
75.0% 12 games

Runes

Sorcery Sorcery + Precision Precision
69.6% WR
23 games · 1% pick
Stormraider's Surge
Stormraider's Surge

Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.

Sorcery Sorcery
Summon Aery Arcane Comet Stormraider's Surge Deathfire Touch
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Precision Precision
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Ghost Smite
52.9% 978 games

Max order

Rampage Q Spirit of Dread W Devastating Charge E
55.2% 163 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Hecarim

Generated from this patch's numbers

  • Hecarim wins 50.9% of games as Jungle on patch 16.16 (1,862 games).
  • Most common core: Spear of Shojin → Black Cleaver → Death's Dance — 51% win rate over 37 games.
  • Take Stormraider's Surge as keystone: picked in 86% of games with a 51% win rate.
  • Best matchup: Nasus (80% over 10 games). Hardest: Sejuani (11% over 9 games) — consider a ban or a different pick when you see it.
  • Hecarim is an early-game champion: 56% win rate in games under 25 minutes but 46% after 35. Snowball your lead into towers and objectives.

Items

Core build in purchase order (from match timelines)

Core build

Spear of Shojin 1
Spear of Shojin
Black Cleaver 2
Black Cleaver
Death's Dance 3
Death's Dance
61.9% WR
21 games · 1% pick
Spear of Shojin 1
Spear of Shojin
Death's Dance 2
Death's Dance
Endless Hunger 3
Endless Hunger
83.3% WR
12 games · 1% pick
Spear of Shojin 1
Spear of Shojin
Death's Dance 2
Death's Dance
Black Cleaver 3
Black Cleaver
45.5% WR
11 games · 1% pick

Starting items

Gustwalker Hatchling
Gustwalker Hatchling
51.0% WR
143 games · 8% pick
Gustwalker Hatchling
Gustwalker Hatchling
Health Potion
Health Potion
44.4% WR
54 games · 3% pick
Long Sword
Long Sword
Gustwalker Hatchling
Gustwalker Hatchling
Health Potion
Health Potion
Control Ward
Control Ward
100.0% WR
2 games · 0% pick

Boots

Ionian Boots of Lucidity
Ionian Boots of Lucidity
52.9% WR
673 games · 36% pick
Mercury's Treads
Mercury's Treads
54.8% WR
93 games · 5% pick
Gluttonous Greaves
Gluttonous Greaves
49.5% WR
91 games · 5% pick

Legendary items by win rate

ItemWin ratePick
64.3% 2% (28)
63.4% 4% (71)
59.3% 19% (361)
58.5% 9% (176)
57.4% 6% (115)
57.0% 35% (649)
56.3% 4% (80)
56.0% 26% (493)
51.7% 3% (58)
51.7% 34% (627)
50.0% 3% (58)
41.4% 4% (70)

Runes

Most played full pages and keystone win rates

Sorcery Sorcery + Precision Precision
47.5% WR
324 games · 17% pick
Stormraider's Surge
Stormraider's Surge

Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.

Sorcery Sorcery
Summon Aery Arcane Comet Stormraider's Surge Deathfire Touch
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Precision Precision
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Sorcery Sorcery + Precision Precision
54.1% WR
157 games · 8% pick
Stormraider's Surge Nimbus Cloak Celerity Waterwalking Triumph Legend: Haste
Sorcery Sorcery + Precision Precision
55.9% WR
93 games · 5% pick
Stormraider's Surge Nimbus Cloak Celerity Waterwalking Triumph Legend: Haste

Keystones

  • Stormraider's Surge Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. 52.2%46% pick
  • Conqueror Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. 57.4%7% pick

Summoner spells

  • Ghost Smite Ghost + Smite 52.9%53% pick
  • Flash Smite Flash + Smite 25.0%0% pick

Abilities & skill order

Which ability to max first, from match timelines

Rampage Q Spirit of Dread W Devastating Charge E 55.2%163 games

Most common first three levels: Q → W → Q (51%), Q → W → E (46%), Q → E → W (100%).

  • PWarpath

    Hecarim gains Attack Damage equal to a percentage of his bonus Move Speed.

  • QRampage

    Hecarim cleaves nearby enemies dealing physical damage. If Hecarim damages at least one enemy, he increases the damage and lowers the cooldown of subsequent Rampages.

  • WSpirit of Dread

    Hecarim gains Armor and Magic Resist. Hecarim deals magic damage to nearby enemies, and gains Health equal to a percentage of any damage those enemies suffer.

  • EDevastating Charge

    Hecarim gains increasing Move Speed and can move through units for a short duration. His next attack knocks the target back and deals additional physical damage based on the distance he has traveled since activating the...

  • ROnslaught of Shadows

    Hecarim summons spectral riders and charges forward, dealing magic damage in a line. Hecarim creates a shockwave when he finishes his charge, causing nearby enemies to flee in terror.