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Scorn of the Moon

Diana Mid build & stats

FighterAssassin D 799 games · patch 16.18
Win rate
46.4%
Pick rate
3.0%
Ban rate
2.6%
Division
Master
Build, runes, spells and skill order are from Master games only.

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.18

Built from single items

Best three items so far

Hextech Rocketbelt
Hextech Rocketbelt
2,650 gold
Void Staff
Void Staff
3,000 gold
Riftmaker
Riftmaker
3,100 gold
8,750 gold
100.0% WR each item separately

Boots

Chainlaced Crushers
Chainlaced Crushers
1,250 gold
61.5% 13 games

Runes

Domination Domination + Resolve Resolve
50.0% WR
12 games · 2% pick
Electrocute
Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Domination Domination
Electrocute Dark Harvest Hail of Blades
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Resolve Resolve
Shield Bash Demolish Font of Life
Conditioning Second Wind Bone Plating
Unflinching Overgrowth Revitalize
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Teleport
66.7% 21 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.

Tips for Diana

Generated from this patch's numbers

  • Diana wins 46.4% of games as Mid on patch 16.18 (799 games).
  • Most common core: Zhonya's Hourglass → Shadowflame → Stormsurge — 50% win rate over 107 games.
  • Take Electrocute as keystone: picked in 76% of games with a 46% win rate.
  • Best matchup: Orianna (64% over 11 games). Hardest: Cassiopeia (25% over 8 games) — consider a ban or a different pick when you see it.
  • Diana is an early-game champion: 59% win rate in games under 25 minutes but 40% after 35. Snowball your lead into towers and objectives.

Items

Most common sets of three completed items

Core build

Zhonya's Hourglass
Zhonya's Hourglass
Shadowflame
Shadowflame
Stormsurge
Stormsurge
40.0% WR
5 games · 1% pick
Lich Bane
Lich Bane
Zhonya's Hourglass
Zhonya's Hourglass
Shadowflame
Shadowflame
25.0% WR
4 games · 1% pick
Lich Bane
Lich Bane
Zhonya's Hourglass
Zhonya's Hourglass
Stormsurge
Stormsurge
0.0% WR
3 games · 0% pick

Boots

Spellslinger's Shoes
Spellslinger's Shoes
52.5% WR
61 games · 8% pick
Chainlaced Crushers
Chainlaced Crushers
61.5% WR
13 games · 2% pick

Legendary items by win rate

ItemWin ratePick
100.0% 0% (3)
100.0% 0% (3)
83.3% 1% (6)
80.0% 3% (25)
50.0% 1% (10)
47.2% 5% (36)
47.1% 4% (34)
46.7% 4% (30)
43.9% 5% (41)

Runes

Most played full pages and keystone win rates

Domination Domination + Resolve Resolve
50.0% WR
12 games · 2% pick
Electrocute
Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Domination Domination
Electrocute Dark Harvest Hail of Blades
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Resolve Resolve
Shield Bash Demolish Font of Life
Conditioning Second Wind Bone Plating
Unflinching Overgrowth Revitalize
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Sorcery Sorcery + Resolve Resolve
57.1% WR
7 games · 1% pick
Stormraider's Surge Manaflow Band Transcendence Scorch Shield Bash Bone Plating
Domination Domination + Sorcery Sorcery
50.0% WR
6 games · 1% pick
Electrocute Sudden Impact Grisly Mementos Treasure Hunter Manaflow Band Scorch

Keystones

  • Stormraider's Surge Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. 50.0%5% pick
  • Electrocute Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 52.9%4% pick
  • Fleet Footwork Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. 57.1%1% pick
  • Conqueror Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. 66.7%0% pick

Summoner spells

  • Flash Ignite Flash + Ignite 46.4%7% pick
  • Flash Teleport Flash + Teleport 66.7%3% pick
  • Flash Barrier Flash + Barrier 60.0%1% pick

Abilities & skill order

  • PMoonsilver Blade

    Every third strike cleaves nearby enemies for an additional magic damage. After casting a spell, Diana gains Attack Speed for 5 seconds.

  • QCrescent Strike

    Unleashes a bolt of lunar energy in an arc dealing magic damage.Afflicts enemies struck with Moonlight, revealing them if they are not stealthed for 3 seconds.

  • WPale Cascade

    Diana creates three orbiting spheres that detonate on contact with enemies to deal damage in an area. She also gains a temporary shield that absorbs damage. If her third sphere detonates, the shield gains additional stre...

  • ELunar Rush

    Becomes the living embodiment of the vengeful moon, dashing to an enemy and dealing magic damage.Lunar Rush has no cooldown when used to dash to an enemy afflicted with Moonlight. All other enemies will have the Moonligh...

  • RMoonfall

    Diana reveals and draws in all nearby enemies and slows them.If Diana pulls in one or more enemy champions, the moonlight crashes down onto her after a short delay, dealing magic damage in an area around her, increased f...