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Scorn of the Moon

Diana Top build & stats

FighterAssassin 37 games · patch 16.18
Win rate
48.7%
Pick rate
0.1%
Ban rate
2.6%
Division
All divisions

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.18

Built from single items

Best three items so far

Lich Bane
Lich Bane
2,900 gold
Rabadon's Deathcap
Rabadon's Deathcap
3,500 gold
Dusk and Dawn
Dusk and Dawn
3,100 gold
9,500 gold
66.7% WR each item separately

Boots

Sorcerer's Shoes
Sorcerer's Shoes
1,100 gold
60.0% 25 games

Runes

Domination Domination + Sorcery Sorcery
40.0% WR
5 games · 14% pick
Electrocute
Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Domination Domination
Electrocute Dark Harvest Hail of Blades
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Sorcery Sorcery
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Ignite
46.2% 26 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.

Tips for Diana

Generated from this patch's numbers

  • Diana wins 48.6% of games as Top on patch 16.18 (37 games).
  • Take Electrocute as keystone: picked in 49% of games with a 44% win rate.

Items

Most common sets of three completed items

Core build

Zhonya's Hourglass
Zhonya's Hourglass
Shadowflame
Shadowflame
Stormsurge
Stormsurge
0.0% WR
4 games · 11% pick

Boots

Sorcerer's Shoes
Sorcerer's Shoes
60.0% WR
25 games · 68% pick
Plated Steelcaps
Plated Steelcaps
0.0% WR
4 games · 11% pick

Legendary items by win rate

ItemWin ratePick
100.0% 8% (3)
90.0% 27% (10)
50.0% 16% (6)
50.0% 16% (6)
46.2% 35% (13)
44.4% 49% (18)
40.0% 14% (5)
40.0% 14% (5)
35.3% 46% (17)

Runes

Most played full pages and keystone win rates

Domination Domination + Sorcery Sorcery
40.0% WR
5 games · 14% pick
Electrocute
Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Domination Domination
Electrocute Dark Harvest Hail of Blades
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Sorcery Sorcery
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Sorcery Sorcery + Resolve Resolve
25.0% WR
4 games · 11% pick
Stormraider's Surge Manaflow Band Transcendence Scorch Bone Plating Shield Bash
Domination Domination + Resolve Resolve
25.0% WR
4 games · 11% pick
Electrocute Sudden Impact Grisly Mementos Treasure Hunter Bone Plating Shield Bash

Keystones

  • Electrocute Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 44.4%49% pick
  • Stormraider's Surge Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. 54.5%30% pick
  • Conqueror Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. 66.7%16% pick

Summoner spells

  • Flash Ignite Flash + Ignite 46.2%70% pick
  • Flash Teleport Flash + Teleport 57.1%19% pick

Abilities & skill order

  • PMoonsilver Blade

    Every third strike cleaves nearby enemies for an additional magic damage. After casting a spell, Diana gains Attack Speed for 5 seconds.

  • QCrescent Strike

    Unleashes a bolt of lunar energy in an arc dealing magic damage.Afflicts enemies struck with Moonlight, revealing them if they are not stealthed for 3 seconds.

  • WPale Cascade

    Diana creates three orbiting spheres that detonate on contact with enemies to deal damage in an area. She also gains a temporary shield that absorbs damage. If her third sphere detonates, the shield gains additional stre...

  • ELunar Rush

    Becomes the living embodiment of the vengeful moon, dashing to an enemy and dealing magic damage.Lunar Rush has no cooldown when used to dash to an enemy afflicted with Moonlight. All other enemies will have the Moonligh...

  • RMoonfall

    Diana reveals and draws in all nearby enemies and slows them.If Diana pulls in one or more enemy champions, the moonlight crashes down onto her after a short delay, dealing magic damage in an area around her, increased f...