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the Terror of the Void

Cho'Gath Jungle build & stats

TankMage C 740 games · patch 16.17
Win rate
45.5%
Pick rate
4.1%
Ban rate
1.0%

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Solid sample

Start with

Gustwalker Hatchling
Gustwalker Hatchling
450 g
64.3% 42 games

Build in this order

Hextech Rocketbelt 1
Hextech Rocketbelt
2,650 g
Riftmaker 2
Riftmaker
3,100 g
Dead Man's Plate 3
Dead Man's Plate
2,900 g
8,650 g
50.0% WR 8 games

Boots

Boots of Swiftness
Boots of Swiftness
1,000 g
47.6% 307 games

Runes

Domination Domination + Inspiration Inspiration
62.5% WR
16 games · 2% pick
Hail of Blades
Hail of Blades

Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions.

Cheap Shot Cheap Shot
Grisly Mementos Grisly Mementos
Ultimate Hunter Ultimate Hunter
Magical Footwear Magical Footwear
Approach Velocity Approach Velocity
Shards AS MS HP

Summoner spells

Flash Smite 45.8% 734 games

Max order

Vorpal Spikes E Feral Scream W Rupture Q 57.0% 100 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Cho'Gath

Generated from this patch's numbers

  • Cho'Gath wins 45.5% of games as Jungle on patch 16.17 (740 games).
  • Most common core: Heartsteel → Dead Man's Plate → Force of Nature — 38% win rate over 16 games.
  • Take Hail of Blades as keystone: picked in 99% of games with a 45% win rate.
  • Best matchup: Pantheon (67% over 12 games). Hardest: Zac (17% over 12 games) — consider a ban or a different pick when you see it.
  • Cho'Gath scales: 56% win rate after 35 minutes versus 41% before 25. Farm safely early and never surrender.

Items

Core build in purchase order (from match timelines)

Core build

Heartsteel 1
Heartsteel
Dead Man's Plate 2
Dead Man's Plate
Force of Nature 3
Force of Nature
37.5% WR
16 games · 2% pick
Hextech Rocketbelt 1
Hextech Rocketbelt
Riftmaker 2
Riftmaker
Dead Man's Plate 3
Dead Man's Plate
50.0% WR
8 games · 1% pick
Heartsteel 1
Heartsteel
Dead Man's Plate 2
Dead Man's Plate
Kaenic Rookern 3
Kaenic Rookern
66.7% WR
6 games · 1% pick

Starting items

Gustwalker Hatchling
Gustwalker Hatchling
Health Potion
Health Potion
41.9% WR
86 games · 12% pick
Gustwalker Hatchling
Gustwalker Hatchling
64.3% WR
42 games · 6% pick
Scorchclaw Pup
Scorchclaw Pup
43.5% WR
23 games · 3% pick

Boots

Boots of Swiftness
Boots of Swiftness
47.6% WR
307 games · 41% pick
Plated Steelcaps
Plated Steelcaps
45.8% WR
192 games · 26% pick
Mercury's Treads
Mercury's Treads
46.9% WR
175 games · 24% pick

Legendary items by win rate

ItemWin ratePick
59.5% 11% (79)
55.8% 6% (43)
51.1% 12% (88)
51.0% 21% (153)
50.9% 7% (55)
50.7% 10% (75)
50.6% 12% (87)
49.0% 60% (447)
46.7% 67% (497)
46.2% 20% (145)
45.7% 27% (199)
37.5% 3% (24)

Runes

Most played full pages and keystone win rates

Domination Domination + Sorcery Sorcery
48.0% WR
127 games · 17% pick
Hail of Blades
Hail of Blades

Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions.

Cheap Shot Cheap Shot
Grisly Mementos Grisly Mementos
Ultimate Hunter Ultimate Hunter
Axiom Arcanist Axiom Arcanist
Celerity Celerity
Shards AF MS HP
Domination Domination + Sorcery Sorcery
38.4% WR
99 games · 13% pick
Hail of Blades Cheap Shot Sixth Sense Ultimate Hunter Axiom Arcanist Celerity
Domination Domination + Sorcery Sorcery
51.4% WR
72 games · 10% pick
Hail of Blades Cheap Shot Grisly Mementos Ultimate Hunter Axiom Arcanist Celerity

Keystones

  • Hail of Blades Hail of Blades Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions. 45.2%99% pick
  • Fleet Footwork Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. 100.0%0% pick
  • Grasp of the Undying Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. 66.7%0% pick

Summoner spells

  • Flash Smite Flash + Smite 45.8%99% pick
  • Ghost Smite Ghost + Smite 16.7%1% pick

Abilities & skill order

Which ability to max first, from match timelines

Vorpal Spikes E Feral Scream W Rupture Q 57.0%100 games
Vorpal Spikes E Rupture Q Feral Scream W 42.9%35 games

Most common first three levels: E → Q → E (48%), E → Q → W (38%), E → W → E (60%).

  • PCarnivore

    Whenever Cho'Gath kills a unit, he recovers Health and Mana. The values restored increase with Cho'Gath's level.

  • QRupture

    Ruptures the ground at target location, popping enemy units into the air, dealing damage and slowing them.

  • WFeral Scream

    Cho'Gath unleashes a terrible scream at enemies in a cone, dealing magic damage and Silencing enemies for a few seconds.

  • EVorpal Spikes

    Cho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him.

  • RFeast

    Devours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health.