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the Burning Vengeance

Brand Support build & stats

MageSupport C 2,884 games · patch 16.17
Win rate
49.6%
Pick rate
2.4%
Ban rate
3.3%
Division
Master
Build, runes, spells and skill order are from Master games only.

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Solid sample

Start with

Health Potion
Health Potion
50 gold
Health Potion
Health Potion
50 gold
55.6% 27 games

Build in this order

Rylai's Crystal Scepter 1
Rylai's Crystal Scepter
2,600 gold
Liandry's Torment 2
Liandry's Torment
3,000 gold
Zhonya's Hourglass 3
Zhonya's Hourglass
3,250 gold
8,850 gold
55.6% WR 9 games

Boots

Ionian Boots of Lucidity
Ionian Boots of Lucidity
900 gold
57.1% 21 games

Runes

Sorcery Sorcery + Precision Precision
81.8% WR
11 games · 0% pick
Deathfire Touch
Deathfire Touch

Damaging a champion with an ability burns them over time.

Sorcery Sorcery
Summon Aery Arcane Comet Stormraider's Surge Deathfire Touch
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Precision Precision
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Heal
58.3% 48 games

Max order

Pillar of Flame W Sear Q Conflagration E
54.5% 11 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Brand

Generated from this patch's numbers

  • Brand wins 49.6% of games as Support on patch 16.17 (2,884 games).
  • Most common core: Blackfire Torch → Rylai's Crystal Scepter → Liandry's Torment — 52% win rate over 232 games.
  • Take Deathfire Touch as keystone: picked in 43% of games with a 51% win rate.
  • Best matchup: Neeko (70% over 10 games). Hardest: Xerath (20% over 15 games) — consider a ban or a different pick when you see it.

Items

Most common sets of three completed items

Core build

Rylai's Crystal Scepter
Rylai's Crystal Scepter
Zhonya's Hourglass
Zhonya's Hourglass
Liandry's Torment
Liandry's Torment
55.6% WR
9 games · 0% pick
Rylai's Crystal Scepter
Rylai's Crystal Scepter
Morellonomicon
Morellonomicon
Liandry's Torment
Liandry's Torment
55.6% WR
9 games · 0% pick
Rylai's Crystal Scepter
Rylai's Crystal Scepter
Liandry's Torment
Liandry's Torment
Bloodletter's Curse
Bloodletter's Curse
20.0% WR
5 games · 0% pick

Starting items

Health Potion
Health Potion
Health Potion
Health Potion
55.6% WR
27 games · 1% pick

Boots

Sorcerer's Shoes
Sorcerer's Shoes
52.2% WR
134 games · 5% pick
Boots of Swiftness
Boots of Swiftness
52.0% WR
25 games · 1% pick
Ionian Boots of Lucidity
Ionian Boots of Lucidity
57.1% WR
21 games · 1% pick

Legendary items by win rate

ItemWin ratePick
58.8% 1% (17)
55.1% 6% (176)
54.0% 4% (113)
52.8% 1% (36)
50.0% 1% (16)
50.0% 0% (4)
40.0% 0% (5)
36.8% 1% (19)

Runes

Most played full pages and keystone win rates

Sorcery Sorcery + Precision Precision
48.8% WR
80 games · 3% pick
Deathfire Touch
Deathfire Touch

Damaging a champion with an ability burns them over time.

Sorcery Sorcery
Summon Aery Arcane Comet Stormraider's Surge Deathfire Touch
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Precision Precision
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Sorcery Sorcery + Precision Precision
50.0% WR
12 games · 0% pick
Deathfire Touch Manaflow Band Transcendence Scorch Presence of Mind Cut Down
Sorcery Sorcery + Precision Precision
81.8% WR
11 games · 0% pick
Deathfire Touch Manaflow Band Transcendence Scorch Cut Down Presence of Mind

Keystones

  • Deathfire Touch Deathfire Touch Damaging a champion with an ability burns them over time. 51.0%5% pick
  • Dark Harvest Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. 69.2%0% pick
  • Arcane Comet Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. 33.3%0% pick
  • Electrocute Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 66.7%0% pick

Summoner spells

  • Flash Ignite Flash + Ignite 49.0%3% pick
  • Flash Heal Flash + Heal 58.3%2% pick
  • Exhaust Flash Exhaust + Flash 48.0%1% pick

Abilities & skill order

Which ability to max first, from match timelines

Pillar of Flame W Sear Q Conflagration E 54.5%11 games
Pillar of Flame W Conflagration E Sear Q 83.3%6 games

Most common first three levels: W → Q → E (57%), W → E → Q (54%).

  • PBlaze

    Brand's spells light his targets ablaze, dealing damage over 4 seconds, stacking up to 3 times. If Brand kills an enemy while it is ablaze he regains mana. When Blaze reaches max stacks on a Champion or large monster, it...

  • QSear

    Brand launches a ball of fire forward that deals magic damage. If the target is ablaze, Sear will stun the target.

  • WPillar of Flame

    After a short delay, Brand creates a Pillar of Flame at a target area, dealing magic damage to enemy units within the area. Units that are ablaze take an additional 25% damage.

  • EConflagration

    Brand conjures a powerful blast at his target that spreads to nearby enemies, dealing magic damage. If the target is ablaze, Conflagration's spread is doubled.

  • RPyroclasm

    Brand unleashes a devastating torrent of fire that bounces up to 5 times off of Brand and nearby enemies, dealing magic damage to enemies each time bounce. Bounces prioritize stacking Blaze to max on Champions. If a targ...