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the Witch Between Worlds

Aurora Mid build & stats

MageAssassin B 535 games · patch 16.16
Win rate
52.3%
Pick rate
2.9%
Ban rate
0.6%
Division
Master
Build, runes, spells and skill order are from Master games only.

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.16

Solid sample

Start with

Doran's Ring
Doran's Ring
400 gold
Health Potion
Health Potion
50 gold
Health Potion
Health Potion
50 gold
48.2% 56 games

Build in this order

Stormsurge 1
Stormsurge
2,800 gold
Shadowflame 2
Shadowflame
3,200 gold
Rabadon's Deathcap 3
Rabadon's Deathcap
3,500 gold
9,500 gold
52.9% WR 17 games

Boots

Spellslinger's Shoes
Spellslinger's Shoes
1,100 gold
54.0% 252 games

Runes

Domination Domination + Sorcery Sorcery
77.8% WR
9 games · 2% pick
Electrocute
Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Domination Domination
Electrocute Dark Harvest Hail of Blades
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Sorcery Sorcery
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Ignite
58.5% 118 games

Max order

Twofold Hex Q The Weirding E Across the Veil W
50.0% 46 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Aurora

Generated from this patch's numbers

  • Aurora wins 52.3% of games as Mid on patch 16.16 (535 games).
  • Most common core: Stormsurge → Shadowflame → Rabadon's Deathcap — 54% win rate over 28 games.
  • Take Electrocute as keystone: picked in 92% of games with a 52% win rate.
  • Best matchup: Hwei (88% over 8 games). Hardest: Annie (12% over 8 games) — consider a ban or a different pick when you see it.

Items

Core build in purchase order (from match timelines)

Core build

Stormsurge 1
Stormsurge
Shadowflame 2
Shadowflame
Rabadon's Deathcap 3
Rabadon's Deathcap
52.9% WR
17 games · 3% pick
Stormsurge 1
Stormsurge
Void Staff 2
Void Staff
Rabadon's Deathcap 3
Rabadon's Deathcap
66.7% WR
3 games · 1% pick
Stormsurge 1
Stormsurge
Shadowflame 2
Shadowflame
Void Staff 3
Void Staff
33.3% WR
3 games · 1% pick

Starting items

Doran's Ring
Doran's Ring
Health Potion
Health Potion
Health Potion
Health Potion
48.2% WR
56 games · 10% pick

Boots

Spellslinger's Shoes
Spellslinger's Shoes
54.0% WR
252 games · 47% pick
Chainlaced Crushers
Chainlaced Crushers
25.0% WR
8 games · 1% pick
Crimson Lucidity
Crimson Lucidity
57.1% WR
7 games · 1% pick

Legendary items by win rate

ItemWin ratePick
66.7% 2% (9)
64.3% 3% (14)
63.2% 4% (19)
62.5% 9% (48)
54.7% 18% (95)
54.4% 34% (180)
52.9% 38% (204)
50.0% 1% (6)
47.4% 7% (38)
42.6% 10% (54)
33.3% 1% (6)
0.0% 1% (3)

Runes

Most played full pages and keystone win rates

Domination Domination + Sorcery Sorcery
62.0% WR
50 games · 9% pick
Electrocute
Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Domination Domination
Electrocute Dark Harvest Hail of Blades
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Sorcery Sorcery
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Domination Domination + Sorcery Sorcery
48.1% WR
27 games · 5% pick
Electrocute Sudden Impact Grisly Mementos Ultimate Hunter Manaflow Band Scorch
Domination Domination + Sorcery Sorcery
43.5% WR
23 games · 4% pick
Electrocute Taste of Blood Grisly Mementos Ultimate Hunter Manaflow Band Transcendence

Keystones

  • Electrocute Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 51.7%48% pick
  • Arcane Comet Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. 62.5%3% pick
  • First Strike First Strike When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt. 33.3%1% pick

Summoner spells

  • Flash Teleport Flash + Teleport 47.8%30% pick
  • Flash Ignite Flash + Ignite 58.5%22% pick

Abilities & skill order

Which ability to max first, from match timelines

Twofold Hex Q The Weirding E Across the Veil W 50.0%46 games

Most common first three levels: Q → E → W (41%), Q → E → Q (64%), E → Q → W (67%).

  • PSpirit Abjuration

    Aurora's spells and attacks exorcise spirits from the enemies she damages. Exorcised spirits follow Aurora around and heal her.

  • QTwofold Hex

    Aurora sends out a missile that curses any enemies it hits. She can then recast the ability to draw active curses back toward herself, damaging foes who are hit along the way.

  • WAcross the Veil

    Aurora leaps in a direction of her choosing, entering the spirit realm upon landing, becoming invisible, and gaining Move Speed for a short duration of time.

  • EThe Weirding

    Aurora converges the realms, sending out a blast of spirit magic that damages and slows enemies before Aurora hops backward to safety.

  • RBetween Worlds

    Aurora leaps in a direction of her choosing, releasing a shockwave that damages and slows any enemies it hits. Afterward, she creates an area that slows enemies within it and allows Aurora to teleport from one side of th...