Skip to content
the Witch Between Worlds

Aurora Mid build & stats

MageAssassin C 509 games · patch 16.17
Win rate
48.1%
Pick rate
2.7%
Ban rate
0.7%

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Solid sample

Start with

Doran's Ring
Doran's Ring
400 g
Health Potion
Health Potion
50 g
Health Potion
Health Potion
50 g
45.8% 131 games

Build in this order

Stormsurge 1
Stormsurge
2,800 g
Shadowflame 2
Shadowflame
3,200 g
Rabadon's Deathcap 3
Rabadon's Deathcap
3,500 g
9,500 g
47.8% WR 23 games

Boots

Crimson Lucidity
Crimson Lucidity
900 g
65.0% 20 games

Runes

Domination Domination + Sorcery Sorcery
66.7% WR
15 games · 3% pick
Electrocute
Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Sudden Impact Sudden Impact
Grisly Mementos Grisly Mementos
Ultimate Hunter Ultimate Hunter
Manaflow Band Manaflow Band
Scorch Scorch
Shards AS AF HP

Summoner spells

Flash Ignite 51.7% 261 games

Max order

Twofold Hex Q The Weirding E Across the Veil W 48.3% 116 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Aurora

Generated from this patch's numbers

  • Aurora wins 48.1% of games as Mid on patch 16.17 (509 games).
  • Most common core: Stormsurge → Shadowflame → Rabadon's Deathcap — 48% win rate over 23 games.
  • Take Electrocute as keystone: picked in 96% of games with a 48% win rate.
  • Best matchup: Locke (65% over 23 games). Hardest: Yone (27% over 26 games) — consider a ban or a different pick when you see it.
  • Aurora scales: 67% win rate after 35 minutes versus 49% before 25. Farm safely early and never surrender.

Items

Core build in purchase order (from match timelines)

Core build

Stormsurge 1
Stormsurge
Shadowflame 2
Shadowflame
Rabadon's Deathcap 3
Rabadon's Deathcap
47.8% WR
23 games · 5% pick
Stormsurge 1
Stormsurge
Shadowflame 2
Shadowflame
Zhonya's Hourglass 3
Zhonya's Hourglass
50.0% WR
6 games · 1% pick
Stormsurge 1
Stormsurge
Shadowflame 2
Shadowflame
Void Staff 3
Void Staff
40.0% WR
5 games · 1% pick

Starting items

Doran's Ring
Doran's Ring
Health Potion
Health Potion
Health Potion
Health Potion
45.8% WR
131 games · 26% pick

Boots

Spellslinger's Shoes
Spellslinger's Shoes
47.1% WR
456 games · 90% pick
Crimson Lucidity
Crimson Lucidity
65.0% WR
20 games · 4% pick
Chainlaced Crushers
Chainlaced Crushers
53.3% WR
15 games · 3% pick

Legendary items by win rate

ItemWin ratePick
88.9% 2% (9)
59.6% 32% (161)
57.8% 16% (83)
57.1% 10% (49)
57.1% 1% (7)
57.1% 1% (7)
50.1% 69% (353)
49.7% 72% (366)
47.9% 23% (119)
47.2% 14% (72)
40.0% 2% (10)
10.0% 2% (10)

Runes

Most played full pages and keystone win rates

Domination Domination + Sorcery Sorcery
45.6% WR
90 games · 18% pick
Electrocute
Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Sudden Impact Sudden Impact
Sixth Sense Sixth Sense
Ultimate Hunter Ultimate Hunter
Manaflow Band Manaflow Band
Scorch Scorch
Shards AS AF HP
Domination Domination + Sorcery Sorcery
52.9% WR
70 games · 14% pick
Electrocute Sudden Impact Grisly Mementos Ultimate Hunter Manaflow Band Scorch
Domination Domination + Sorcery Sorcery
45.2% WR
31 games · 6% pick
Electrocute Taste of Blood Grisly Mementos Ultimate Hunter Manaflow Band Transcendence

Keystones

  • Electrocute Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 48.0%96% pick
  • Arcane Comet Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. 61.5%3% pick
  • First Strike First Strike When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt. 50.0%1% pick

Summoner spells

  • Flash Ignite Flash + Ignite 51.7%51% pick
  • Flash Teleport Flash + Teleport 44.4%48% pick
  • Exhaust Flash Exhaust + Flash 33.3%1% pick

Abilities & skill order

Which ability to max first, from match timelines

Twofold Hex Q The Weirding E Across the Veil W 48.3%116 games

Most common first three levels: Q → E → W (44%), Q → E → Q (54%), Q → W → E (33%).

  • PSpirit Abjuration

    Aurora's spells and attacks exorcise spirits from the enemies she damages. Exorcised spirits follow Aurora around and heal her.

  • QTwofold Hex

    Aurora sends out a missile that curses any enemies it hits. She can then recast the ability to draw active curses back toward herself, damaging foes who are hit along the way.

  • WAcross the Veil

    Aurora leaps in a direction of her choosing, entering the spirit realm upon landing, becoming invisible, and gaining Move Speed for a short duration of time.

  • EThe Weirding

    Aurora converges the realms, sending out a blast of spirit magic that damages and slows enemies before Aurora hops backward to safety.

  • RBetween Worlds

    Aurora leaps in a direction of her choosing, releasing a shockwave that damages and slows any enemies it hits. Afterward, she creates an area that slows enemies within it and allows Aurora to teleport from one side of th...