You win your lane
StrengthYou typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.
You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.
2.07 vision score per minute — above the 1.60 of your rank. Your team sees the map because of you.
Lux: 4 wins in 6 games (67%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.
67% in games over 33 minutes, 40% in games under 25. You outscale people: never surrender early, and pick champions that reward a long game.