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S16 Emerald
398

nosuna #kick

NA Updated 1 second ago
Live game

Too many deaths

Improve 7.8 deaths

You die 7.8 times per game (Emerald average: 5.8). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Invest in vision

Improve 0.66 vision/min

Your vision score is 0.66 per minute; Emerald players average 1.00. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Dying at the wrong moments

Improve 11% of game dead

You spend 11% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

A champion that costs you LP

Improve 0% win rate

Jhin: 0 wins in 4 games (0%). Move it to normals until it feels comfortable again.

Excellent farming

Strength 7.7 CS/min

You average 7.7 CS per minute as ADC — well above the 6.8 typical for Emerald. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

You win the long games

Note

50% in games over 33 minutes, 25% in games under 25. You outscale people: never surrender early, and pick champions that reward a long game.

Match history

4 W 9 L
Last 13 games
1 loss streak
9.4 / 7.8 / 6.8
2.09 KDA
52% kill participation
  • Xayah
    40% (2 W 3 L)
    1.91 KDA
  • Jhin
    0% (0 W 4 L)
    2.54 KDA
  • Jinx
    100% (2 W 0 L)
    1.78 KDA