Surrendering too often
Improve4 of your last 7 losses ended in a surrender. Comebacks are common at Emerald: one Baron throw or a caught carry flips most games. Play them out.
4 of your last 7 losses ended in a surrender. Comebacks are common at Emerald: one Baron throw or a caught carry flips most games. Play them out.
Only 4.0 deaths per game with a 4.8 KDA — you rarely give the enemy free gold. Keep it up, and use that consistency to shot-call objectives.
2.65 vision score per minute — above the 1.70 of your rank. Your team sees the map because of you.