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Pyrolykos #NA1

NA Updated 18 hours ago
Live game

Too many deaths

Improve 7.6 deaths

You die 7.6 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Losses snowball into more losses

Improve 10% after a loss

After a loss you win only 10% of the next game, versus 80% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Invest in vision

Improve 0.55 vision/min

Your vision score is 0.55 per minute; Gold players average 0.80. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Narrow your champion pool

Improve 14 champions

You played 14 different champions in your last 21 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Your team's main damage source

Strength 29% team dmg

You deal 29% of your team's champion damage. Protect that: buy the defensive item when the enemy has an assassin, and let the tank engage first.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Your best champion right now

Note 60% on Xerath

Xerath: 3 wins in 5 games (60%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.

Match history

9 W 11 L
Last 20 games
2 loss streak
6.8 / 7.8 / 8.4
1.95 KDA
  • Xerath
    60% (3 W 2 L)
    2.35 KDA
  • Fizz
    33% (1 W 2 L)
    3.05 KDA
  • Syndra
    50% (1 W 1 L)
    1.59 KDA