Long sessions hurt your results
Improve 38% late in sessionFrom the fourth game of a session onwards you win 38%, compared with 59% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
From the fourth game of a session onwards you win 38%, compared with 59% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
You spend 10% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.
You place 0.0 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.
You average 7.2 CS per minute as Jungle — well above the 5.0 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.
70% in games over 33 minutes, 40% in games under 25. You outscale people: never surrender early, and pick champions that reward a long game.