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S16 Diamond
451

Munch #NA4

NA Updated 1 second ago
Live game

Farm more consistently

Improve 6.0 CS/min

You average 6.0 CS per minute as Mid; Diamond players average about 7.3. Every 15 CS is roughly a kill worth of gold. Practise last-hitting under tower, shove the wave before recalling, and catch side waves between fights instead of standing in lane doing nothing.

Invest in vision

Improve 0.49 vision/min

Your vision score is 0.49 per minute; Diamond players average 1.10. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Be part of more fights

Improve 49% KP

You take part in 49% of your team's kills; Diamond players average 58%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 12% of game dead

You spend 12% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Your team's main damage source

Strength 30% team dmg

You deal 30% of your team's champion damage. Protect that: buy the defensive item when the enemy has an assassin, and let the tank engage first.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 2.8 solo kills

2.8 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

You win the long games

Note

50% in games over 33 minutes, 0% in games under 25. You outscale people: never surrender early, and pick champions that reward a long game.

Match history

2 W 8 L
Last 10 games
3 loss streak
8.8 / 6.4 / 5.7
2.27 KDA
  • Fizz
    0% (0 W 2 L)
    1.33 KDA
  • Locke
    0% (0 W 2 L)
    1.07 KDA
  • Vel'Koz
    100% (1 W 0 L)
    5.67 KDA