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S16 Grandmaster
127

HOWARD HAMLIN #1111

NA Ladder rank: Grandmaster 1,207 LP Updated 2 days ago
Live game

Too many deaths

Improve 6.4 deaths

You die 6.4 times per game (Grandmaster average: 5.2). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Invest in vision

Improve 0.95 vision/min

Your vision score is 0.95 per minute; Grandmaster players average 1.25. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Be part of more fights

Improve 48% KP

You take part in 48% of your team's kills; Grandmaster players average 61%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 11% of game dead

You spend 11% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 7.5 CS/min

You average 7.5 CS per minute as Jungle — well above the 6.8 typical for Grandmaster. Your gold income is a real edge; convert it by finishing items before objectives spawn.

Strong duelist

Strength 1.8 solo kills

1.8 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

You win the long games

Note

60% in games over 33 minutes, 14% in games under 25. You outscale people: never surrender early, and pick champions that reward a long game.

Match history

7 W 13 L
Last 20 games
1 loss streak
8.0 / 6.5 / 5.7
2.12 KDA
  • Aatrox
    50% (63 W 63 L)
    2.41 KDA
  • Sylas
    0% (0 W 2 L)
    0.83 KDA