Skip to content
20

GreyLint #DUST

NA Updated 1 month ago
Live game

Too many deaths

Improve 8.5 deaths

You die 8.5 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Invest in vision

Improve 0.38 vision/min

Your vision score is 0.38 per minute; Gold players average 0.80. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Objectives over ganks

Improve 1.6 objectives

You take part in 1.6 epic objectives per game. As a jungler, time dragon and grubs, ward them 45 seconds early, and reset so you arrive with full health — objectives win more games than a kill in a side lane.

Long sessions hurt your results

Improve 25% late in session

From the fourth game of a session onwards you win 25%, compared with 46% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Match history

7 W 13 L
Last 20 games
2 loss streak
2.5 / 8.4 / 3.4
0.70 KDA
  • Naafiri
    29% (2 W 5 L)
    0.83 KDA
  • Vi
    67% (2 W 1 L)
    3.25 KDA
  • Ekko
    67% (2 W 1 L)
    0.69 KDA