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576

Cody #1414

NA Updated never
Live game

Too many deaths

Improve 8.6 deaths

You die 8.6 times per game (Emerald average: 5.8). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Losses snowball into more losses

Improve 38% after a loss

After a loss you win only 38% of the next game, versus 60% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Be part of more fights

Improve 43% KP

You take part in 43% of your team's kills; Emerald players average 56%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Narrow your champion pool

Improve 9 champions

You played 9 different champions in your last 14 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Excellent farming

Strength 7.9 CS/min

You average 7.9 CS per minute as Top — well above the 6.8 typical for Emerald. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 1.9 solo kills

1.9 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Match history

6 W 8 L
Last 14 games
1 win streak
8.7 / 8.6 / 8.9
2.04 KDA
  • Locke
    25% (1 W 3 L)
    2.32 KDA
  • Irelia
    100% (2 W 0 L)
    2.78 KDA
  • Yorick
    0% (0 W 2 L)
    1.88 KDA