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S16 Gold
134

Butteredbuns #2002

NA Updated 1 second ago
Live game

Dying at the wrong moments

Improve 16% of game dead

You spend 16% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Control wards are missing

Improve 0.1 per game

You place 0.1 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.

Surrendering too often

Improve

3 of your last 5 losses ended in a surrender. Comebacks are common at Gold: one Baron throw or a caught carry flips most games. Play them out.

Too many roles

Improve

Your main role is only 40% of your games. Each role has different macro; playing one primary and one secondary role gets you a lot more repetitions of the same decisions.

Your team's main damage source

Strength 39% team dmg

You deal 39% of your team's champion damage. Protect that: buy the defensive item when the enemy has an assassin, and let the tank engage first.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 4.2 solo kills

4.2 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Match history

5 W 5 L
Last 10 games
1 loss streak
13.0 / 7.2 / 8.0
2.92 KDA
  • Katarina
    33% (1 W 2 L)
    2.71 KDA
  • Jinx
    100% (2 W 0 L)
    5.86 KDA
  • Viktor
    50% (1 W 1 L)
    3.00 KDA