Surrendering too often
Improve4 of your last 5 losses ended in a surrender. Comebacks are common at Diamond: one Baron throw or a caught carry flips most games. Play them out.
4 of your last 5 losses ended in a surrender. Comebacks are common at Diamond: one Baron throw or a caught carry flips most games. Play them out.
Your main role is only 50% of your games. Each role has different macro; playing one primary and one secondary role gets you a lot more repetitions of the same decisions.
You deal 31% of your team's champion damage. Protect that: buy the defensive item when the enemy has an assassin, and let the tank engage first.
You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.
3.2 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.