Be part of more fights
Improve 50% KPYou take part in 50% of your team's kills; Challenger players average 62%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.
You take part in 50% of your team's kills; Challenger players average 62%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.
You played 14 different champions in your last 30 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.
Cassiopeia: 2 wins in 6 games (33%). Move it to normals until it feels comfortable again.
6 of your last 12 losses ended in a surrender. Comebacks are common at Challenger: one Baron throw or a caught carry flips most games. Play them out.
You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.
Locke: 4 wins in 4 games (100%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.
75% in games under 25 minutes but only 40% past 33. Your leads evaporate when games drag on: after a won fight, take a tower or Baron instead of chasing kills, and group as five before the enemy scales.