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226

QUWROF #K48

KR Updated never
Live game

Too many deaths

Improve 8.8 deaths

You die 8.8 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Objectives over ganks

Improve 1.2 objectives

You take part in 1.2 epic objectives per game. As a jungler, time dragon and grubs, ward them 45 seconds early, and reset so you arrive with full health — objectives win more games than a kill in a side lane.

Dying at the wrong moments

Improve 16% of game dead

You spend 16% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 6.0 CS/min

You average 6.0 CS per minute as Jungle — well above the 5.0 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

Strong duelist

Strength 1.5 solo kills

1.5 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Match history

1 W 3 L
Last 4 games
3 loss streak
8.8 / 8.8 / 6.5
1.74 KDA
  • Locke
    100% (1 W 0 L)
    4.67 KDA
  • Lee Sin
    0% (0 W 1 L)
    1.42 KDA
  • Jarvan IV
    0% (0 W 1 L)
    0.88 KDA