Skip to content
S16 Master
459

Liz #fling

KR Ladder rank: Master 135 LP Updated 1 second ago
Live game

Too many deaths

Improve 6.7 deaths

You die 6.7 times per game (Master average: 5.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Invest in vision

Improve 0.88 vision/min

Your vision score is 0.88 per minute; Master players average 1.20. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Be part of more fights

Improve 49% KP

You take part in 49% of your team's kills; Master players average 60%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 12% of game dead

You spend 12% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 8.9 CS/min

You average 8.9 CS per minute as ADC — well above the 7.8 typical for Master. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 1.6 solo kills

1.6 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Match history

7 W 3 L
Last 10 games
1 loss streak
8.3 / 6.7 / 6.2
2.16 KDA
49% kill participation
  • Corki
    100% (3 W 0 L)
    3.06 KDA
  • Kai'Sa
    50% (1 W 1 L)
    2.38 KDA
  • Jhin
    100% (1 W 0 L)
    4.00 KDA