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S16 Emerald
346

KoreanTime #KR1

KR Updated 22 hours ago
Live game

Invest in vision

Improve 0.60 vision/min

Your vision score is 0.60 per minute; Emerald players average 1.00. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Long sessions hurt your results

Improve 17% late in session

From the fourth game of a session onwards you win 17%, compared with 80% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Surrendering too often

Improve

6 of your last 7 losses ended in a surrender. Comebacks are common at Emerald: one Baron throw or a caught carry flips most games. Play them out.

Excellent farming

Strength 7.2 CS/min

You average 7.2 CS per minute as Jungle — well above the 5.8 typical for Emerald. Your gold income is a real edge; convert it by finishing items before objectives spawn.

Disciplined positioning

Strength 3.7 KDA

Only 4.4 deaths per game with a 3.7 KDA — you rarely give the enemy free gold. Keep it up, and use that consistency to shot-call objectives.

Strong duelist

Strength 1.6 solo kills

1.6 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Match history

9 W 7 L
Last 16 games
1 loss streak
7.6 / 4.4 / 9.1
3.75 KDA
  • Hecarim
    55% (6 W 5 L)
    3.50 KDA
  • Lillia
    50% (1 W 1 L)
    3.63 KDA
  • Ornn
    100% (1 W 0 L)
    4.17 KDA