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S16 Diamond
552

Jhin #KR11

KR Updated 1 month ago
Live game

Long sessions hurt your results

Improve 33% late in session

From the fourth game of a session onwards you win 33%, compared with 71% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Narrow your champion pool

Improve 10 champions

You played 10 different champions in your last 13 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Control wards are missing

Improve 1.1 per game

You place 1.1 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.

Surrendering too often

Improve

3 of your last 6 losses ended in a surrender. Comebacks are common at Diamond: one Baron throw or a caught carry flips most games. Play them out.

Excellent farming

Strength 8.4 CS/min

You average 8.4 CS per minute as ADC — well above the 7.3 typical for Diamond. Your gold income is a real edge; convert it by finishing items before objectives spawn.

Your team's main damage source

Strength 30% team dmg

You deal 30% of your team's champion damage. Protect that: buy the defensive item when the enemy has an assassin, and let the tank engage first.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Match history

7 W 6 L
Last 13 games
1 loss streak
9.8 / 5.8 / 6.7
2.85 KDA
  • Zed
    100% (3 W 0 L)
    6.80 KDA
  • Yunara
    50% (1 W 1 L)
    22.00 KDA
  • Kai'Sa
    100% (1 W 0 L)
    2.89 KDA